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  1. Been away a while.. how is it now?

    They abandoned the game after a cashgrab.
  2. You know what would make players more likely to leave the origin safe zone?

    Everythiong comes down to a fact that there is no economy at all. All resources are ridicolously abundant and easly avaible everywhere, and produced parts aren't more valuable than resources they are produced out of(mostly). Since there is nothging to figh over ships aren;t destroyed and...
  3. Let's discuss: Who was the target audience for the EBM?

    EBM was probably developped mainly for purpose of station building, and as extention they decided it would be good idea for casual/beginner players to have option of building ships in EBM,since they were developing such system anyways. Either way they streamed al ltheir work into wrong project...
  4. Chaos' List to make Starbase 'work'

    They just announced they pretty much cancell the game .
  5. Space Jelly has been observed to cause interferences with radio signals.

    If they gave players ability to install such navigation transmiters in space, with ability to take subscriptions from users, that would be such a perfect hotspot for organic station sieges and battles to control market of space navigation.But it is never going to happen.
  6. Starbase Progress Notes: Week 14 (2022)

    It is false.You cannot kill what is already dead.
  7. Starbase Progress Notes: Week 14 (2022)

    It took them 3 weeks for Chatlog feedback when entering anti-gravity zones . This is something so simple as checking if one boolean is true , and anothe rboolean is false + writing simple text message on chat - which is already completed feature. So it pretty much took them 3 weeks for 1-3 lines...
  8. Spaceship Production?

    For some reason only now i realized that they are working on station sieges before anyone has any reason to actually build real station ;P Noone is going to build stations to make any targets for sieges.
  9. Paper-thin and Tungsten-heavy: Armor Discussion Thread

    Need of armor changes were often brought up as something important to do by community, and along with al lother community request completely ignored outside empty promises on forum.Instead they commited their all efforts to crap nobody asked for like easly bugged mode. It was talked over many...
  10. Regarding "New Player Experience-survey"

    This is becouse dedicating all the time to creating secondary way of building ships, they had no time to implement acual pvp. There is just non-functional barebone ability to do damage to ships, and thats it. Still no mechanic to find targets, no hotspots and no point in doing any pvp. So you...
  11. Regarding "New Player Experience-survey"

    They already had fuctioning ship builder.That was their main focus earleir, and they had it done.That was also the main focus point of the game for a long time. And instead of working on parts of the game that were lacking - they started to work on second , pararell way of building ships -...
  12. Regarding "New Player Experience-survey"

    Yes, ofcourse, having tutorials and a way for new player to engage is very important, but it is seperate matter form building entire gameplay and focusing al lefforts to new and casual players.What im cautioning against is focusing on new player retention over having depth of game and what...
  13. Regarding "New Player Experience-survey"

    These are not presuppositions. Change in targeted audience under influence of steam evidently ruined Robocraft which was also about building your vehickle and controlling it into battle.Developpers of that game were interviewed years later about why they lost all their players so fast in ultra...
  14. Regarding "New Player Experience-survey"

    With easly bugged mode and how focus of development seem to be placed im concerned that some experts form steam advised you to increase new player retention among casual gamers , and you decided to go along with that . Starbase is a niche game and focusing on casual receiver will just diminsh...
  15. resurect starbase

    Changes suggested would not adress lack of content, thus not changing core issue. Also Devs were told and acknowledged what problems have with no meaningfull PvP. they have good idea what to do and have neat ideas about development, but they are doing stuff at sucvh low pace its never going to...
  16. I am Just going to say this Once FB

    LauriFB what is your outlook on players self policing, by being able to find and hunt down specific players outside safe zone? It could in some cases lead to players leaving the game, but i think there can be some arguments risen up that it has many positive aspects to it. One would be .. well...
  17. I am Just going to say this Once FB

    Yes, yes, and while they are "waiting" what i said my previous post is happening, so game is gradualy steering more into oposite directio nfrom what they'd want. Since devs listen to "feedback", and the only feedback is those saying There is too much pvp, we need more safezones, we cannot allow...
  18. I am Just going to say this Once FB

    Mpst Pvpers already left - becouse there is no real pvp in game. Oly people stil playing are those who are not that focused on PvP so naturally only PvErs can write complaints on forums. result is that PvPers left becouse of no PvP and people writing "why population decreased" are those who want...
  19. Content for researchers of the universe

    We already have an answer to Ultimate Question of Life, the Universe, and Everything. It is 42. Now you can sit comfortably in your armchair, sip tea, and relax.No researching needed.
  20. SZ too profitable

    It is full loot PvP mmorpgs that were the most sucessfull and made way for other mmorpgs. Ultima online, Tibia,EVE online all these precursors of MMORPG were ful loot pvp oriented games that alowed for things that are nowdays called "griefing" that is pretty much player driven diplomacy and...
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