Do the voxels/panels/objects that the mining saw interacts with have some kind of persistent health that is depleted? Or is it some kind of timer that it has to be held down on the voxels/panels/objects based on the material until it breaks? Just curious what the mechanic is from a programming...
Introducing the slightly absurdist, politically charged, always creative, Monster Munter team!
We're a bunch of Aussie boys who play way more games that we care to admit (but still less than we have any right to desire). At the moment we're a smidge disparate in our efforts, but we'll be digging...
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