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  1. Some particular information regarding thrusters not found on wiki

    I thought that if you block a thurster on a ship it will not fire at 100% but rather at a level where it won t damage the ship. IS that not the case?
  2. Some particular information regarding thrusters not found on wiki

    ..and that is how faar behind a thurster you can place something without affecting max thrust. I know there is an image on the wiki. I ve got the information from a nice person on reddit that it probably is 888 cm for a box thruster I know the distance for triangle thrusters is less .. but by...
  3. Why Miner Lasers cannot salvage ships?

    Isn t the cargo frame still very buggy.. stuff can get lost in there, but also not really convinient. Becasue you got to stack stuff by hand. So for a few big things it is okej. Like guns maybe. But if you want to sell stuff you need to strip it down into individual components. Pretty much it s...
  4. What do you guys think of billboard ships, should they be allowed?

    I don t know if they still got it on the to do list or if it is scrapped, But i am pretty sure that somewhere during CA they were discussing making holoships. PRetty much so players could mkae ships projecting holograms like the ones on the stations. In that case I guess intented for billboard...
  5. Why Miner Lasers cannot salvage ships?

    What the game need is universal cargo crates.. Maybe somethinglike 2*3*2 the size of current crates but you can put anything in it and it would meassure by volume how much you can fit. So either a lot of small things or a few big ones. Meaning it would be possible to salvage guns, thrusters etc...
  6. Speed in the game

    People asking for higher speed becasue "it takes to long to get from point A to B" are asking for the wrong thing for the wrong reasons. Speed matters for: How does combat feel How does it feel flying over objects, like spacestation, planet surface ....the other thing.. the thing regarding how...
  7. Tiered thrusters and generators is a mistake that will hurt the game long-term.

    Unfortunatly the wiki is kind of not rly updated, so I don t think that information is anywhere really. The heat mecanic right now is pretty simple. A generator output 100 heat, If adjecent to another generator +25 heat, if adjecent to 2 generators +55 heat ..(I don't remember the remaining...
  8. Tiered thrusters and generators is a mistake that will hurt the game long-term.

    It is. adjacency is a factor. If you slam several generators packed together they output more heat.
  9. Tiered thrusters and generators is a mistake that will hurt the game long-term.

    I also agree with almost everything in the post. Adding new content is allways better from a publicity/bring back/bring ion new players than changing content without any real benefit. It s better to not have any tiers now and then ad them later when they are meaningful. Tiers only matter when...
  10. Suggestion: jet streams

    Narrow "jet streams" without clouds or asteroids piercing the belt. Players would be able to travel at 2x through those streams towards the outer part of the belt (and more valuable ore). That would create a strong incentive for players to travel specific routes to save time. Perfect for other...
  11. Feedback regarding mouse control

    This is my initial thoughts on mouse control There are two ways (generalizing) to implement it. A. Ship move towards cursor, then stops) B. Ship move in direction of cursor, the one FB have used. I think option B is better for controlling a ship and option A better for controlling a turret or...
  12. Mining drones + auto-discovery with YOLOL

    I don't have programing background. But I m kind of fast at picking up concepts and logic problems. From my experience toying around with yolol in the alpha Id say that an automated mining drone is possible but not at all efficient. Especially with the somewhat low densety of asteroids. You...
  13. Manual Beam Welding - Requesting feedback on a design suggestion for replacing attachment plates

    I like the solution! Also. Suggestion. Glue. Like welding but weak. I have a love/hate relationship with bolts. I like the freedom that you can take whatever and bolt it to the ship. That if you find something useful in space to salvage you can even transport it by, well bolting it to your ship...
  14. Boltcrackers Episode 404

    I am working on a Fan-art comic of the Boltcrackers. Going slow since i don't have that much time on my hands for hobby projects but anyway. here is the first part that i have finished (had to compress image to jpg due to forum image size limits)
  15. Super heavy armour for capital ships

    I don't really see a problem with a small swarm of fighters being able to take out a capital ship. It is rather how I would imagine an epic space battle and quite on point for me. With a big crew on repair, gun turrets etc it would still take a lot of fighters and time to take the capital ship...
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