Honestly anything that's more than Space Engineers bullets and dumb missiles would be welcome, smart tracking torpedos, and the like. Not a diehard star trek or wars fan here, energy weapons, and energy shields would be a nice change.
Also I agree balancing energy shields could be challenging...
I'd like to see weapons akin to the star trek universe, phasers, torpedos etc, of course with ways to counter them, shields that absorb and fail after X damage, something that makes it better than glass ships, throwing rocks at other glass ships.
I'd vote for no player created safe zones, but I'd vote yes for a shield kind of mechanic that could be pounded on to cause to fail to offer some resistance to prevent abuse \ easy raids, maybe something that increases it's durability \ hp after X minutes of the owner \ faction being offline...
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