It's probably not even possible to achieve perfectly smooth movement of other players using peer to peer. Look at GTA online, you get people from all over the world, some with potato PCs or bad internet and you see fast cars lagging all over the place.
Of course the like feature is going to be abused but I don't see that as being detrimental. The abusers are just wasting their time, no one will ever care about their fake likes.
I think the usefulness of the feature outweighs the abuse of it.
The more problematic abuse is people trying to...
Wow some very good points in this thread. I would have originally preferred offline sandbox testing but I've now changed my mind.
Sandbox testing would be more efficient but online testing much more fun. In a pvp game players will always choose the most efficient even if it's less fun. So maybe...
I chose neutral because lack of info but am leaning more towards Kingdom the more I know.
I think if Empire is a massive faction that seeks galactic domination and imposing their law and taxes on everyone then joining Kingdom and fighting Empire would be fun.
I do hope TTK is adjusted with a few points in mind:
The losers feel like they had a chance to do something, even though they lost.
The winners shouldn't be winning simply because they saw the losers first.
Starbase seems to have really good tech for destruction and fighting, it would be a...
A Hailing solution sounds overly complicated.
As for being worth the development time I don't think it should be done before EA, just as a high priority after EA launch.
This is not Rust or DayZ, I would really hope fights last longer in Starbase.
That's even harder since it requires 2 actions to deal with an ass instead of 1.
If you're referring to an option to disable VOIP that would be pretty easy to implement.
I think VOIP is necessary in this type of game for communication with people not in your crew.
Not having VOIP doesn't make the game unplayable but it would be much more fun with it. I think it should be a high priority after EA launch.
As for Vexus' point of "we're robots" I think realism...
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