@Womble Like i said... If you want to fly on a planet with a lot of gravity you can do so, you just need a lot of thrusters on the bottom of your ship. And thrusters are really easy to destroy. And you cant armor them.
So there we have it, you can carry stuff out of the gravity well, you can...
@Womble I dont really get what you mean.
We have gravity already on moons (tho its quite weak since they are moons) So having really heavy armor would work on ground vehicles while ships with such armor would either be very slow, fall to the ground, or have a lot of thrusters on their bottom...
From what i have seen, Tripods are a lot more accurate than mounted guns and basicly have the same firepower and a lot smaller/lighter?
If so, yeah defenetly overpowered.
Please,@J.D. and (@blazemonger) both of you, format your text a bit better.
Have some shorter lines. Its horrible to read all that text compacted, my brain melts.
Btw, this is how i see what this argument between you two is about so far.
Blaze, if i got this right your whole post basicly goes...
@J.D. Man... please format your text. Its a pain to read.
Other than that... yep i agree.
You are kinda pushing him into a group, the same thing he did any you didnt like but eh...
Streamers and streamsniping will be a problem in the future, like in every game, but as you mentioned, just dont...
Not right now. Its going to be implemented in a short time, but as far as i know you cant change ownership of ships right now.
You can use it outside of safezones or cut things out and use those.
Yeah, just saw that you posted quite a few problems with your ship.
It wouldnt help much to see a pic for this one but it would be a lot more helpfull to know if the thrusters are simply wired/angeled wrong or that a batery is missing or something like that for generell questions.
For wrong...
As this is the start of EA and closed alpha didnt really have any real combat, only combat events, this is probably a realatively new issue.
They will fix this at some point, they would need some time to see how to implement a solution tho.
As far as i know the developers, they arent the type to...
Idk exactly, since i only got the picture, but maybe you have the mfc and the fcu the wrong way around.
Not sure tho... Only other thing would be that the center of mass is probably not in the center, but that shouldnt be a problem.
Just make it yourself.
You need a bit of yolol,
a trusted individual that takes the payment when the job gets posted and distributed it to the people that complete the jobs, (pretty sure this wouldnt be able to be automated)
and a good place to put the board.
The yolol would take care of who...
The consept i was thinking of, was having 1 clusterbomb that spinns and then decouples a lot of explosives. Since explosives are around 1/5 of the size of a missile it would do a lot more dmg. The spinning to distance the explosives from each other.
The only problem here is that idk how to...
Well, since i dont have access to the game rn its just an idea but...
You can bolt the explosives of rockets together, without needing any other part of the rocket for them to work.
Now i wonder... can you bolt something to a fully assembled rocket and have it fly off with it? Like bolting more...
I totally agree, but im pretty sure @DerPfandadler meant for combat.
I might also know why big ships are worse in SB when in other combat space games where you can design your own ships they are better.
SB doesnt have a lot of stuff to put into ships that makes them stronger. There are basicly...
And how do you want to restrict that? Or do you just want it for the visuals for a raid, while the guns cant actually shoot?
Capital ships cant even move, why should they have weapons? Ramming a safezone with another to shatter both seems like good enought lore for me.
Idk about the power...
@Venombrew Yeah it would be great if FB could actually respond to this, instead of the community, as we dont know for certain, while the devs or mods would probably know.
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