I was thinking about the idea of players actually being different endoskeletons for different purposes.
As well making it seam like the starbase universe is filled with different robot 'species'
And gives a variety in investing in specific aspects of the game that players enjoy doing most...
[Taken from discord suggestions for discussion and theorycrafting more posibilities for consumables] premium graphite lube for a slight agility boost; plug-n-play "one-shot" overcharged servo capacitors to boost melee damage, jump distance/velocity, and walk/run speed; ablative armor panels that...
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