#shipbuilding

  1. anton_stezhkin

    YOLOL IDE (Yolol-coding quility of life)

    Coding in starbase makes me ... sad. To say the least. I mean not the language and the executuion speed. I treat it like an interesting engeneering challenge. I mean the coding interface. I'm even ready to buy a premium coding-tool for real money or 10 000 000 SC to improve this process! 1...
  2. anton_stezhkin

    Material selection for crafitng bench

    I saw a progres-notes video by @Kenetor Kenetor and the devs are great as always! Still, when I was watching that ship being assemled by the plueprint projector, I had one concern. I have cgarodium plates, covering the most explosive parts of the ship. And the only way to get them is the ship...
  3. Why are not all of my thrusters are working?

    I am working on a ship it has 32 triangle thrusters, 15 box thrusters, and 15 maneuver thrusters. From what I have read, you can name triangle thrusters the same so long as they are attached to one another. So they are only taking up 8 slots in my MFC. I have used custom naming and the game's...
  4. Vurthus

    Idea about easier ship building

    I have an idea about the Ship Designer in Starbase that would make the ship building process much easier for both new and older players. What if there was a checklist for all components needed to fly a ship? So players would know exactly what is needed on their ship. I am not talking about...
  5. Verbatos

    Starbase balance & meta thread: Ship roles

    I got into a discussion recently about ship archetypes and balance around them in a different thread* (which I suggest you read before this one) and so at the request of @five I have made a separate thread to discuss. What do you think the dynamics of ship types will be as the game progresses...
  6. SM326

    New Actually Correct Ship Building Tutorial!

    This time I made sure the information is accurate lol
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