A Quick Note to the Devs: Don't Be Afraid to Remove Stuff

XenoCow

Master endo
Joined
Dec 10, 2019
Messages
588
#1
I'll make this brief, but I want to address something that I worry might hinder the development moving forward. I worry that the devs might not be willing to remove features and systems of the game.

I know it might seem strange to be thinking about removing features when there are so many features missing in the game, but I think this is exactly the right time. I'm sure all of us can think of some game that we have fond memories of when it first started out but then left as it became bloated and a shadow of its former self... Robotcraft first comes to mind for me going from a creative, tier based deathmatch into an overbalanced MOBA-ish thing.

Sometimes removing, or not developing a feature or system can lead to more opportunities for creativity, for player-run solutions, and emergent gameplay. If there is some kind of problem with a system, the answer may not be to add more to the system, but might be to remove it. I'm talking in general terms, but the point is to beware of feature creep and getting too committed at this point in development.
 

ZombieMouse

Well-known endo
Joined
Oct 12, 2021
Messages
61
#2
Thinks of the coming removal of EZ build, then maybe...
removing outdated ships from ship shops,
removing 29 Origin stations,
removing tier 1 asteroids...
 
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