(Cross-posted from reddit)
I see a lot of people posting suggestions for ways to dispose of unwanted ores, but they primarily fall into a couple categories:
Introducing: the Incinerator, a device meant for the automated mass deletion of items in an intuitive and diegetic manner.
The Incinerator would feature an internal inventory that deletes items placed inside over a short period of time. The device would also cost power to maintain, as well as generate extra heat similar to how generators currently do. Players would be able to either blacklist or whitelist which ores/items can enter the incinerator via a device field. There will also be a device field for whether or not the incinerator should automatically draw applicable items from the ship inventory to the internal inventory. And finally, of course, the device would need to be connected to the inventory network via piping to draw items into itself.
Pros:
Cons:
Cheers,
- Lan
I see a lot of people posting suggestions for ways to dispose of unwanted ores, but they primarily fall into a couple categories:
- Add a filter to the ore collector to just ignore those ores when collecting.
- Add a mass deletion option to the inventory.
- Add an ejection device for throwing unwanted items overboard.
Introducing: the Incinerator, a device meant for the automated mass deletion of items in an intuitive and diegetic manner.
The Incinerator would feature an internal inventory that deletes items placed inside over a short period of time. The device would also cost power to maintain, as well as generate extra heat similar to how generators currently do. Players would be able to either blacklist or whitelist which ores/items can enter the incinerator via a device field. There will also be a device field for whether or not the incinerator should automatically draw applicable items from the ship inventory to the internal inventory. And finally, of course, the device would need to be connected to the inventory network via piping to draw items into itself.
Pros:
- Makes sense in-universe, no magic deletion of items, no magic ore collector ignoring only certain ores.
- No clutter associated with ejection chute solutions.
- Brings more nuance to the design of mining ships beyond simply stacking as many crates as possible.
- Has clear benefits over current systems (automated mass deletion of items), as well as clear drawbacks (power consumption and heat generation)
Cons:
- Might require mechanics like Inventory 2.0 to be implemented for more control over the ship inventory systems.
- People might dislike having to overhaul previous mining ship designs to account for a new device.
- Power and heat requirements might seem too harsh for what could be a simple mass deletion option.
Cheers,
- Lan