All-encompassing armored ground warfare: A suggestion

Verbatos

Veteran endo
Joined
Aug 9, 2019
Messages
220
#21
So your armoured ship has redundancy in its drives. That railgun hit just slowed it down a bit.

But you can fly close to the ground. How is someone going to get a shot up your kilt when you're passing them at a quarter the speed of sound at 10m altitude? And you can build in redundancy. Or you can just land, and use your vastly superior mobility when nobody's beneath you.

Maybe there's a balance point where tracks are worthwhile. Never said there couldn't be. Said it's difficult. More difficult than you're blithely waving your hand at.
flying really close to the ground would be very dangerous, you and your ship would turn into a smear if anything went wrong
 

pavvvel

Veteran endo
Joined
Aug 31, 2021
Messages
222
#22
The gun operator with have the ability to zoom in, like using the handheld railgun in 3rd person. You’ll still have to design strong viewports for crew members, since 3rd person won’t be a thing while operating vehicles
You can't do a 3-person view with any kind of ship control. this will make the game worse. the player should only see what his character can physically see!
 
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