dude what are you talking about about? do you even know what bot farming is? It is designed to run all day or for so many hours directed by the player while he or she is at school, work, or w/e. Thats the casual botter, he truly isn't going to effect the market price with his 1 bot account. The bot farmers looking to make real world currency and enough to support the buy of multiple accounts aren't even gonna take consideration into this game for years. Why dedicate all this real money and time into a game that won't even have a knowable market value of goods until a certain descent gamer population is established to even have a market to sell to. And that won't even happen til much time has passed after the actual full launch when we got player factions establishing their dominant areas of the moon and space around the farming fields. And if you been paying attention to the dev videos, the first moon won't even happen for at least a couple of months, and thats just to get there not even build anything once gotten there. The idea here is to make money not waste it on a game that doesn't yet have a large enough player base to make back all the money and time spent to even do so.
well in most cases this isn't just unfair but also illegal. not saying botting in general isn't illegal, but this is far more. most addons in games that will notify you of a player is usually done through zone or even global combat logs that are not considered exploitable to use with an addon. bounty hunter for wow is a great example. now if no one is engaged in combat than tracking would be done by looking in areas of data that isn't open for grabs such as a node locations. if this game cost 40 usd and constantly getting accounts ban could become extremely costly when you consider the money needed to replace accounts and time lost dealing with it all.
if one guy is doing this, good luck this isn't a follow hack n slash rpg that allows a macro chain. 1 guy trying to control 30 accounts at once while under attack is doubtful of any success on his part. the system requirements for this game is gonna prevent people from running to many clients on one pc if they will even be able to, they stopped it in Archeage. But even if you do, 1 pc is not gonna run 30 clients of this game, therefore 1 guy is gonna have to have multiple pcs, how is he gonna micro manage all this? and for all the stuff you said who the hell is gonna write that advanced of a script for this game with no idea what its future holds, and for how many years, not to mention all the games out right now they gonna put their effort into and finances to see results. Not to mention how quick and severe Frozenbyte is gonna be towards botters, so if they are throwing out bans left in right who is gonna keep up multiple accounts at a 40 usd cost, if it is around that?
again if FB are cracking down hard and the cost of game is a factor i doubt so, what you will see is players with multiple accounts(1-3) to help with their own form of farming and building. Which goes on in most games and nothing wrong with that, u pay the sub, u buy the game, and your not breaking rules no big deal.
Truthfully this isn't even close to being on the radar as a problem if ever for a very long time. Until their is a descent and i mean descent player base to sell to with the point in the game that players would even consider the need to pay for mats with real money, we will be fine. Plus we dont even know how easy the mats are to come by, if they are easy to come by and fuel can be bypasses through devices to not be an issue, who is gonna pay real money for mats that are cheap with in game currency?
Also new game, its gonna take some scripters time to even write a working farm bot for this game if its even possible, doubt they gonna put effort into something they dont even know if its bankable for some time.