EA Update 15.03.2022 (EA Build 824)
Patch type: Minor
Note: the same update also released on the PTU server. No separate PTU patch notes will be posted as the same changelog applies.
New Features
- Station Renaming: Stations can be renamed via the station list
- Towing Beam
- Towing Beam can tow ships and only ships
- Only one ship can tow one additional ship at a time
- The device consumes electricity in relation to the mass of the ship it's towing, 1000 kg mass requires 3 electricity per second
- Towing a ship inside a safe zone can be enabled for a specific ship in the Ships menu, from the setting "Allow towing in safe zone" allowing anyone to tow the ship
- Without this setting ships need to be decommissioned to be towable inside safe zones
- Towing a ship at high speeds can cause the towed ship to gradually move further away from the towing ship and ultimately detach from the tow beam
Patch Notes
Art
- Xhalium raw ore art updated
- Exorium raw ore UI icon art updated
- Fixed a crash where adding Ores that were already being listed at the Auction House in another auction caused the game to crash
- Prevented the playing of multiple Missile launch sounds per launch
- Crafting Benches now allow crafting from anywhere within one Player Station Easy Build Mode area
- Fixed an issue where Asteroids got stuck on ships when a Cargo Lock Frame was used on them
- Company owned ship's transponders now show company name to outsiders and ship name with color to company members
- Fixed an issue where picking up a solar panel setup caused it to vanish from existence
- Reconstruction Machine
- Fixed an issue where Reconstruction Machine activated at station only after the player has relogged after the first time it was built
- Fixed an issue where Solar Power recharge did not start/work when built with items from inventory in-game
- Ducts
- Fixed side edge connectivity issue for three ducts, edges of these ducts did not connect with hardpoints
- Duct Straight 12x192 cm
- Duct Straight 12x36 cm
- Duct Corner 15x15 cm
- Fixed side edge connectivity issue for three ducts, edges of these ducts did not connect with hardpoints
- Fixed an issue with M2 unwelding not working more than once
- Expansion visualizations are shown when in Easy Build Mode or when close to an expansion
- Building long lines with modules should no longer create considerable gaps, miniscule gaps might still be noticed in extreme cases
Gameplay
- Fixed issues with dead endoskeletons showing as default models and colliding with players
- Fixed an issue that caused the game to freeze when loading/unloading certain ships
- Player characters that were stuck in a permanent death state have now been fixed and unstuck
- Fixed an issue where ship Batteries did not recharge
- Fixed an issue where items that can't be equipped to hand/leg inventory slots could still be placed in those slots. This has now been prevented and only items that can be equipped to hand/leg slots can be placed there.
- Fixed an issue where being close enough to another station made setting up new stations sluggish or impossible in nearby cells
- Updated Station Info HUD
- In Gameplay - Mouse Rotations you can now set default behaviour of mouse scroll to push/pull or rotation
- In Gameplay - Mouse Rotations you can now toggle on or off the hold M2 to rotate objects feature
- Updated:
- 30 Allons Danser
- Added descriptions for:
- Mammoth II W
- Phat Roadster
- Atolla
- Ramora
- Batfish
- Komatsu T2
- SkipJack
- Vector7a
- Updated description of:
- Manta-DC
- Removed the following ships from OKI ship shops:
- Piece of Cheese from OKI 1
- Flatter Extands from OKI 2
- Barrow84 from OKI 2
- Barrow40 from OKI 2
- Miredge 8 from OKI 3
- Added the following ships to ship shops:
- Rocker Duo to Rando 2
- MPMS-2 T2 CLF to Rando 4
- Arundel Mk1 TypeA to Rando 4
- Moved The Manta-DC from Rando 1 to K-Bot ship shop
- Fixed an issue that enabled building blueprints without building area restrictions
- Autobolt action in Ship Designer should now avoid bolting objects connected to joints to rest of the ship, which would cause the joint to no longer be able to move
- Added ship design workshop halls to the moon city
- Fixed an issue where damaged components that are not part of the ship were sometimes not moved to Station Storage
- Fixed an issue where components that were damaged but later repaired using Building Tool sometimes counted as being damaged by the Ship Repair Terminal
- Added ship repair halls to the moon city
Stations
- Added Ship Designer and Ship Repair Halls to the moon city
- Added new Furniture research for stations
Weapons
- Fixed Tripod Weapon UI showing 0 as Magazine count when entering a Tripod
- Fixed collision detection, highlights and sound for quickbar placement previews
- Added "don't show this again" option to Station expansion notification
- Added "reset pop-up hints" option to Esc menu settings tutorial section
- Tooltips now follow cursor when mouse is moved instead of closing
- Tooltip opening delay can be adjusted in settings
- Removed permission edit page from Stations Tab
- Permissions are now changed by clicking Permission icons
- Fixed broken station names in Insurance Transfer Menu
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