The game is true early release, and that means there will be bugs. I spoke with a customer service rep. and they said that the next patch includes many Easy Build fixes. But I stumbled across a way to make the Easy Build System work pretty well in the mean time.
1. When you are in the Easy Build building, have some patience. When you hit the [.] key to toggle EZ mode on and off, it takes a while to make the switch. Your ship will actually disappear for a second during the switching process. Wait for it to change modes before you click stuff. You can use the Welder tool to be sure the system has switched into EZ Build mode. IF you are in EZ mode, the welder will make modules turn green when you point it at them. If the entire module does not turn green, then you are not in EZ mode. If waiting does not work, then completely exit the game and come back in again.
2. ONLY USE BRAND NEW MODULES. This one is super important. Never try to use a module that has been used before. It's best to go the the Market Place and sell all of the modules out of your storage inventory before you begin a new ship, that way you will not accidentally use an old one.
3. Make your additions and expansions only on a new ship. The Laborer or Laborer V2 make a good starting core and will provide you with the best results.
4. Don't remove the Pilot Module from the Laborer. You can make small modifications to the pilot module (buttons, etc) but don't remove the whole module with the welder.
5. Another super important thing: Do all of your EZ Build modifications BEFORE you attempt any kind of traditional work on the ship (like adding a YOLOL chip reader to the ship using a bolt tool and a cable tool). Do all of your EZ build stuff first, then after that you can do the normal type upgrades to the ship. BUT after you do a normal upgrade to the ship DO NOT go back and try to use EZ Build on the ship ever again. Stay far away from the EZ Build workshop.
By following these guidelines, I have managed to make several big ships using the EZ Build System with no problems at all.
1. When you are in the Easy Build building, have some patience. When you hit the [.] key to toggle EZ mode on and off, it takes a while to make the switch. Your ship will actually disappear for a second during the switching process. Wait for it to change modes before you click stuff. You can use the Welder tool to be sure the system has switched into EZ Build mode. IF you are in EZ mode, the welder will make modules turn green when you point it at them. If the entire module does not turn green, then you are not in EZ mode. If waiting does not work, then completely exit the game and come back in again.
2. ONLY USE BRAND NEW MODULES. This one is super important. Never try to use a module that has been used before. It's best to go the the Market Place and sell all of the modules out of your storage inventory before you begin a new ship, that way you will not accidentally use an old one.
3. Make your additions and expansions only on a new ship. The Laborer or Laborer V2 make a good starting core and will provide you with the best results.
4. Don't remove the Pilot Module from the Laborer. You can make small modifications to the pilot module (buttons, etc) but don't remove the whole module with the welder.
5. Another super important thing: Do all of your EZ Build modifications BEFORE you attempt any kind of traditional work on the ship (like adding a YOLOL chip reader to the ship using a bolt tool and a cable tool). Do all of your EZ build stuff first, then after that you can do the normal type upgrades to the ship. BUT after you do a normal upgrade to the ship DO NOT go back and try to use EZ Build on the ship ever again. Stay far away from the EZ Build workshop.
By following these guidelines, I have managed to make several big ships using the EZ Build System with no problems at all.