- Joined
- Feb 5, 2020
- Messages
- 54
The purpose of this thread is to figure out for myself and the community how exactly the economy in Starbase will work.
My vision of the economy is as follows:
1. Mostly player driven, as people do things in the game (mine and sell, mine and process, build ships, sell blueprints/ships) they set their price either based on supply and demand and whatever other factors they deem necessary (time/risk taken).
2. Player made YOLOL scripts and blueprints will be available on the market. (Not sure how the YOLOL system works quite yet, but I’m sure there is a way to make semi-universal scripts)
3. Mega stations and trade hubs have NPC input to economy as well, BUT, the input from NPC’s is directly affected by player input to the economy in the region/station (supply and demand).
4. Lastly, taxes. The taxes we pay on anything at a trade hub/station, ESPECIALLY dev made ones, will go towards a station upgrade fund or something of the sort, R&D if you will. Then later down the line, the company that owns the station can further expand their infrastructure and add hubs around the universe, or upgrade the current ones (to an extent). Maybe add jobs for people to bring resources to the hub to add more docks or whatever.
If any of this is ACTUALLY true about the dev vision of the economy, or if NONE of it is, please voice your opinions (and the facts please!).
My vision of the economy is as follows:
1. Mostly player driven, as people do things in the game (mine and sell, mine and process, build ships, sell blueprints/ships) they set their price either based on supply and demand and whatever other factors they deem necessary (time/risk taken).
2. Player made YOLOL scripts and blueprints will be available on the market. (Not sure how the YOLOL system works quite yet, but I’m sure there is a way to make semi-universal scripts)
3. Mega stations and trade hubs have NPC input to economy as well, BUT, the input from NPC’s is directly affected by player input to the economy in the region/station (supply and demand).
4. Lastly, taxes. The taxes we pay on anything at a trade hub/station, ESPECIALLY dev made ones, will go towards a station upgrade fund or something of the sort, R&D if you will. Then later down the line, the company that owns the station can further expand their infrastructure and add hubs around the universe, or upgrade the current ones (to an extent). Maybe add jobs for people to bring resources to the hub to add more docks or whatever.
If any of this is ACTUALLY true about the dev vision of the economy, or if NONE of it is, please voice your opinions (and the facts please!).