I disagree, Navigation can be big advantage over enemy corporations for those who can solve that task more efficiently.
Making navigation simple feature privided by game for everyone at same afficiency would take away form gameplay in future.
Making navigation simple feature privided by game for everyone at same afficiency would take away form gameplay in future.
I don't think anyone really has more fun getting lost deep in the Eos Belt because you're too far from origin. I would just like some qol stuff like a universal game provided coord system, it doesn't have to be "free"
There are many ways to add interesting ship modules to expand navigation: some kind of gps, waypoint memory banks, compass modules.