- Joined
- Aug 9, 2019
- Messages
- 118
I have played a random bunch of other games, but one such was Empyrion: Galactic Survival.
I have encountered, as well as others I have known, that having a separate Creative or Single player mode really eliminated a core and fun aspect of the game: Shipbuilding.
with the presence of the Creative and SP modes, you could just freeform build you ship designs completely separate from the actual game world which was really convenient! but it eliminated that entire MAJOR aspect out of the base MMO game itself,
because with the current state of that game, I could jump into a MP server and all I had to do was grind such and such resources, and X amount of each, then plug them into the blueprint and Vwalla! I have a ship, and that blueprint I could have literally just downloaded from the workshop without even considering pro's and cons.
I am suggesting that Starbase integrate the building of ships directly into the MMO itself, without the ability to take that entire element of gameplay (which could potentially spark the addition of major ship manufacturing companies and add a new dinension to the game) out of the core MMO.
I feel this would add another level of immersion, keep all those hrs of playtime spent on design and ship building within the MMO, boosting the Population, and adding a ton of possible content and ability for certain factions to roleplay or specialize as another type of trade.
Otherwise, I see ingame shipbuilders having the reduced use in the game because someone has a blueprint to work off of.
but also, having this element exclusive to the MMO, will bring the community together within the game for the purposes of purchasing, selling and building of ships.
An idea I have on my mind at the moment is for maybe some sort of ingame R&D platform, where you can experiment with build simulations for testing, balance of your craft, utility, accesibility, power balance, etc... where this could be "simulated" and then designed into blueprints for repurposing.
But im sure there are other cool ways as well.
I feel this would be an awesome improvement to the space building genre.
I have encountered, as well as others I have known, that having a separate Creative or Single player mode really eliminated a core and fun aspect of the game: Shipbuilding.
with the presence of the Creative and SP modes, you could just freeform build you ship designs completely separate from the actual game world which was really convenient! but it eliminated that entire MAJOR aspect out of the base MMO game itself,
because with the current state of that game, I could jump into a MP server and all I had to do was grind such and such resources, and X amount of each, then plug them into the blueprint and Vwalla! I have a ship, and that blueprint I could have literally just downloaded from the workshop without even considering pro's and cons.
I am suggesting that Starbase integrate the building of ships directly into the MMO itself, without the ability to take that entire element of gameplay (which could potentially spark the addition of major ship manufacturing companies and add a new dinension to the game) out of the core MMO.
I feel this would add another level of immersion, keep all those hrs of playtime spent on design and ship building within the MMO, boosting the Population, and adding a ton of possible content and ability for certain factions to roleplay or specialize as another type of trade.
Otherwise, I see ingame shipbuilders having the reduced use in the game because someone has a blueprint to work off of.
but also, having this element exclusive to the MMO, will bring the community together within the game for the purposes of purchasing, selling and building of ships.
An idea I have on my mind at the moment is for maybe some sort of ingame R&D platform, where you can experiment with build simulations for testing, balance of your craft, utility, accesibility, power balance, etc... where this could be "simulated" and then designed into blueprints for repurposing.
But im sure there are other cool ways as well.
I feel this would be an awesome improvement to the space building genre.