Last night, 20 active community members of all sorts (from big and small companies, PvP'er, miners, ship designers, and more) got together on discord and had a civil discussion about what was needed to keep players engaged in Starbase. Our focus was on items that were as easy to implement as possible and not dependent upon other major features coming in the future.
- Hosting problems:
1.1 Ship to ship hosting bugs causing logistical issues (e.g., propellant disappearing).
1.2 Asteroid hosting and host transfer bugs for mining and hauling.
1.3 Factory Hall Reliability (Ships and items disappearing).
- Company/Group Storage:
2.1 Rank-based & player-based access control over storage to allow players different storage permissions. (Same as bank)
2.2 Allow buying ships from the factory hall SSC using materials and parts in station company storage.
- Company/Group Gameplay:
3.1 Short range line-of-sight player identification.
3.2 Company-Rank based permissions. Bank, storage, ships, stations, etc.
3.3 Allow direct creation of Company stations.
3.4 Company and Job based station permissions. Allow assigning an entire company's permission at once, and allow setting permission by job.
- More player feedback from ingame errors.
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