Crafting
- Added to crafting:
- Speedometer (Controls, tables, screens, small devices)
- Laser tracker (Laser designator and tracker)
- Grid display Basic (Controls, tables, screens, small devices)
- Grid display Advanced (New node, right of basic YOLOL chip)
- 5-tube Rocket Launcher (Rockets)
- Fixed High Explosive Rocket (Rockets)
- Fixed High Explosive Dumbfire Torpedo (Torpedoes)
- Alloy crafting (New node, Advanced tech tree)
- Tier 2 alloys (New node, Advanced tech tree)
- Tripod plasma (New node, tools/weapons)
- Tripod Laser (New node, tools/weapons)
- Tripod Railgun (New node, tools/weapons)
- Recycler tool (New node, tools/weapons)
- Added Alloy crafting to crafting categories
- Added gyroscope to the basic research tree
- Removed fast travel core from research/crafting environment
- Added Factory Hall Flat 2x2 to Research Tree
- Removed Fast Travel Core (mini) from craftables
- Minimum crafting time changed from 1s to 0.33s, Max crafting time changed from 60s to 20s
Devices
- Fixed an issue where equipping the bolt tool no longer highlighted bolts
Gameplay
- Fixed an issue where the player character was briefly T-posing upon spawning
Ship Designer
- Navigation Data Logger parts added, located in Devices/ Navigation
Ship shops
- Updated Mason and Zilant developer-made ships
- Updated Ghidorah, TAC Eclipse, Firefly and Sphyrdinae player-made ships
- Changed name and description of:
- Mason -> Mason Drillship
- Added to Duratech ship shops:
- Frigg B
- DTX KVASIRB A
- Removed from Duratech ship shops:
- DTX-FAR3-A Faradagr A
- LYNGBAKER A
- Sinthgut DTX-SGT5-A
- ORMVIDAR A
- DTX-NGL4-A Notnagel A
Ships
- Spaceship window plates primary material changed to "Glass"
- Fast Travel Gate Core is no longer required in order to use Fast Travel Gates
Stations
- Window plates primary material changed to "Glass"
- In Settings -> Graphics -> Stations, there is now option to set how many zones can be loaded in at once. The choice is between 2 to 5 zones.
- If GPU memory is about to run out, zones start unloading to avoid issues
- Added new developer stations to the universe
- Added Robur Station close to the Origin Fast Travel Gate - An easy-to-access PVP station with an infinite insurance transfer range and shared inventory and Auction House with Origin stations
- Added Farbelt Outpost station to the edge of the Eos asteroid belt
- Added a new Fast Travel Gate connection from the Elysium Moon to the outer edge of the Eos asteroid belt, near the new Farbelt Outpost station
UI
- Added settings for enabling/disabling player relation icons
- Fixed an issue where the bloom settings weren't available to players
PTU ONLY
- Capital Ships
- Glass Alloy now affects the shell rating of capital ships positively
- Exutium material also affects the shell rating positively now
- Crafting
- Fix on crafting material config for station windows
- Added more glass objects to station window crafting material lists
- Added crafting data for Gyroscope Device
- Added Capital Ship Dock Flat 2x2
- Rail cannon crafting cost reduced
- All alloys crafting costs reduced greatly
- Capital Ship support beam crafting costs reduced greatly
- Removed Ajatite from decorative station/capital ship block crafting requirements
- Removed Ajatite from crafting requirements for station frame blocks
- Material selector enabled for Capital Ship Plating Module (Alium / Exutium)
- Fixed an issue where alloy crafting items did not show up after researching
- Devices
- Recycler Tool
- Recycler Tool settings are now available
- Recycler Tool now consumes 1 electricity per second from the Power Pack instead of 10 electricity per second
- Fixed an issue where pointing at an Easy build mode ship with the Recycler Tool caused the whole ship to get highlighted
- Added station permissions for factory reconstruction machines, and added a message on the terminal screen
- Recycler Tool
- Factory Halls
- Factory hall frames are now unremoveable if there's content inside them
- Resource bridge and crates now don't require a power network to function in factory areas
- Gameplay
- Adjustments to Exutium Alloy Armor Value, from 5.0 to 4.4
- Hangar Halls
- Fixed an issue where spawning ships from the hangar during warp caused them to be lost in space
- Added an error message for ships that are too large for the current hangar
- Mining
- Patched a power consumption exploit involving the Mining Laser
- Moon
- Newly constructed moon bases now have two 5x5 floors as options to expand into, with the first floor being only slightly under ground. Maximum expansions remain at 30.
- Increased radius of Moon Base safe zones slightly to accommodate the change of the shape
- Added 100m range from Moon Base Safe Zone border where no other Moon Bases can be founded
- During Build Mode, the zone below the current one is always loaded to ensure Support Legs remain loaded in
- Ship shops
- Player made ship Sphyrdinae added to the economy
- Ships
- Fixed an issue where spaceship's Transponders and the ships themselves could teleport away from the location they were left at if the player left the area
- Opened Fast Travel Gate Connection between new Moon Orbit Gate and Farbelt Gate
- Increased Fast Travel Gate travel speed by 100%
- Tutorials
- Dismissible hints added for capital dock, hangar hall and moon base items
- Weapons
- Fixed an issue where the sound of tripod weapons wasn't played to other players
Known issues
- Asteroid hauling area at Arma station does not work correctly
- Safe zones of Farbelt Outpost and its Warpgate connection will be considerably smaller, but these adjustments didn't make it to the patch build
- Ship stores are not requiring glass material for buying ships that do have glass material in them
- Robur station and Origin station's station storage and ship storage are not yet linked together
- Robur station has two Insurance Transfer terminals with the same name, which are considered as the same terminal due to this
- Farbelt Outpost's refill spots are missing resource bridges so they cannot be used. Ore towers can refill your ship's power and propellant too, so use those instead