- Joined
- Aug 25, 2021
- Messages
- 7
When I first played this game I built my first ship in the middle of space - manually welding beams and bolting everything together. This game has amazing building mechanics that seriously rival Valheim - but no one knows that they are there because the entire building system is replaced with creative mode (ship design workshop) where you build your ship in a CAD program.
As a result, the game had no goals, no challenges, no economy, no progression. Because instead of developing the tools and industry to make large, complicated ships the only goal was to mine ore and then spend it at the CAD program.
It is clear that this was not the original design of the game:
-Thrusters and other components which must slide and bolt together.
-Placing compound objects in your inventory (never seen a game where you can do this).
-Ammo for welding gun/bolt gun.
-Having hand tools at all, really...
All of this stuff makes no sense in Starbase when the entire gameplay loop is to hit rocks and make your ship in CAD. By the way - if you build a ship without spawning it in the ship designer, it will get garbage collected when you log out. To me, the ship designer was an alpha/testing tool that became the whole game's content because factories and other features were never finished.
Anyway, not sure why I wrote this. Like every other sandbox game, the devs are convinced that "PVP will be the content". I assume whoever created all of these impressive building mechanics is long gone. Probably got fired.
As a result, the game had no goals, no challenges, no economy, no progression. Because instead of developing the tools and industry to make large, complicated ships the only goal was to mine ore and then spend it at the CAD program.
It is clear that this was not the original design of the game:
-Thrusters and other components which must slide and bolt together.
-Placing compound objects in your inventory (never seen a game where you can do this).
-Ammo for welding gun/bolt gun.
-Having hand tools at all, really...
All of this stuff makes no sense in Starbase when the entire gameplay loop is to hit rocks and make your ship in CAD. By the way - if you build a ship without spawning it in the ship designer, it will get garbage collected when you log out. To me, the ship designer was an alpha/testing tool that became the whole game's content because factories and other features were never finished.
Anyway, not sure why I wrote this. Like every other sandbox game, the devs are convinced that "PVP will be the content". I assume whoever created all of these impressive building mechanics is long gone. Probably got fired.