Starbase Early Access Update 12.12.2022 (EA Build 919)

KaiFB

Administrator
Moderator
Frozenbyte
Joined
Aug 9, 2019
Messages
86
#1
ea_build_919.png

Patch notes:

- Capital Ship Fast Travel Core charge requirement removed

This drastically reduces time required to start long distance warps, as only the capital ship shield generator needs to be charged. Waiting for hours is gone!
 
Last edited:

ZombieMouse

Well-known endo
Joined
Oct 12, 2021
Messages
61
#3
It is because other bugs in the game have broken many people's capital ships, and as a temporary fix they were turned into "dev cap ships" to make them work. Dev cap ships don't have to wait to warp, which is obviously unfair to other players.

So, the charge time has been removed to level the playing field - at least until the bugs are fixed. But a lot of people disliked waiting three days to charge their ship anyway - especially if you waited three days and then it broke at the last hour.
 

ChaosRifle

Veteran endo
Joined
Aug 11, 2020
Messages
227
#4
Dev cap ships don't have to wait to warp, which is obviously unfair to other players.
Yes, but it was totally fair to those players that had no cap ships for six months+ before the workaround was even implemented due to the bug.

The why is a bunch of people whined about it, so it got removed. Should have been removed sooner. Fairness has nothing to do with it, it was just a bad mechanic that was abusive of a players time for no reason. (yes you can argue it limits jump hauling rates, I will counter argue you can set up a loop of jump haulers to origin run by a single player and remove that time anyways.)
 
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