- Shadowrealm workaround implemented.
- Improvements made to the limiting of initial connection amounts present in previous implementations as well.
- We can now configure this limit serverside without patching, so it can be changed on the fly if necessary.
- There will be a new Shadowrealm community test soon, see a post about it in discord later.
- Station's Class is now shown consistently at stations and via Siege Panels once the whole station is loaded after this patch.
- Fixed Siege panels to correctly check player's Navigation Chips for Siegeable stations around a 200km radius of the coordinates, instead of players having to visit faraway stations in the same session to be able to Siege them.
- Fixed a station content client crash when deleting station blueprints