Update 20.8.2020 (Build 231)
New features
- Partially new layout for the starting station
- Overlapping parts are now allowed in Ship Designer, more information below
- Added bolt profiles for raw material cubes
- Added bolt profile for Coolant Recharge Rack
- Long Rifle
- 1st person relaxed animation polish
- 1st person carry animation polish
- 1st person fire animation polish
- Removed sit start animations for now
- Neutral bow emote animation tweak
- Fix for asteroid hauling sometimes not rewarding credits
- New sounds for structural integrity nearly failing
- Adjusted thruster audio distance attenuations
- Fixed automatic weapon loop sounds triggering issues
- Deleted a distorted component from thruster acceleration sounds
- Modified Railgun sound
- Fixed all icons in the image editor being Welding Tool icons
- Material prices adjusted
- Material properties updated
- Arkanium corrosion resistance from 200 to 800
- Exorium Density increased from 90 to 310, Armor Value from 500 to 2000
- Lukium Armor Value increased from 900 to 3500, Density increased from 150 to 350
- Tengium Structural Durability reduced from 60 to 50
- Aegisium Armor Value increased from 900 to 1000
- Charodium Armor Value increased from 1800 to 2700, Density from 70 to 150
- Fixed autoreload animation happening twice, if a new mag was dragged to the ammo slot from the station storage
- Fixed Message of the Day opening every time when launching the game
- Fixed Quickbar not saving the assigned tools and weapons if the player logged out
- Fixed dragging armor pieces to slots failing
- Added mouse interaction settings for Welding Tool
- Specified Lifeline option texts
- Fixed Save As dialog not working properly
- Fixed the game crashing to placement preview when moving large amounts of components
- Fixed a potential crash when moving multiple big modules around
- Allowed overlapping parts in Ship Designer; you can load and save blueprints containing overlapping parts but not buy them
- MUUS now contains only the latest 100 steps instead of all steps since the start of the session
- Weld seams can no longer be selected in the scene or from the selection drop-down menu
- New dev-made ship: Labourer
- Fixed ship forward movement drifting to the wrong direction
- Potential fix for ship spawning issues
- Fixed player occasionally drifting away from the pilot chair while sitting
- Fixed Triangle Thrusters not properly detecting being blocked by thin plates
- Fixed ship having disabled controls if the ship had another ship locked in Cargo Lock Frame
- Fixed typos in descriptions of player-made ships
- Credited Cavaliere, Corsair, Kyanite, Mercury, Pincher, Speedstep, Spiker and Tricone in the ship descriptions
- Raised Arrowhead in Rando 1 slightly for the hatch to open without colliding
- Added personal company access rights and functionality to them
- Fixed context menu breaking ESC behaviour
- Fixed context menu duplicating when it was attempted to open from the side bar
- Improved team adding logic in Company Control
- Fixed non-module parts getting a separate farlod assigned to it
- Modified asteroid LOD settings
- Fixed LODs loading at certain positions when they shouldn't
- Fixed problematic floor decals in various buildings
- Adjusted the position of player-made ship Aphleios in Rando 1 Shop
- Removed player-made ships from the original Ship Shop
- Removed railings from Mining Job's Collection Area
- Added hologram LODs to Command Center, Ship Showroom, Ship Design Workshop and Rando 1
- Added hologram logos to hallway entrances that lead inside the Rando Shop
- Updated Rando Ship Shop logo
- Updated Sunny Ship Center sign textures
- Updated Starting Station's layout containing Marketplace, Workhub and Command Center.
- Updated Okim Industrial Ship Shop, Market Station and VIS Empire HQ holograms LODs
- Welding rules adjusted:
- Weldings are allowed on all snap points; you can now weld beams that are crossed
- Maximum of 2 degree angle between two beams are allowed
- Maximum of 0.5 cm gap between two beams are allowed
- At least 50% of the contacting area is required
- Build Tool
- Fixes to material calculations
- Universal Tool
- Improved blueprint behaviour when re-enabling holograms
- Edited Tools and Ammo related texts
- Battle Rifle: Removed drum magazine which intersected with the regular one
- Previous Quickbar binds may disappear if the bound item is moved to station storage and the player logs out.
- Blueprints won't necessarily show up in freshly rented lots until restarting the game.
- Welds are shown as missing localizations in Ship Designer scene view window and can be selected.
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