Update 28.1.2021 (Alpha 339)

ElluFB

Forever locked into The Pool
Frozenbyte
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Sep 6, 2019
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249
#1
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Update 28.1.2021 (Alpha 339)

New Features and Major Updates
  • Asteroid Belt v3.0
  • Freeform welding to player stations
  • Fast Travel Gate connections between Origin Station <-> Empire Outpost B and Empire Outpost B <-> Elysium moon
  • Station Transponders for Founder Stations
Known Issues
  • Unwelding parts that have been welded to a station with the new freeform welding creates new blueprints which must not be built with Building Tool
    • Building the extra blueprints may break the inventory, corrupt items or cause other issues
    • Building the extra blueprints is at one's own risk, and doesn't have any benefits
    • The extra blueprints disappear at restart and reloging
  • Welding ore cubes to a station causes them to become invalid items when unwelded, not counting as ore anymore
  • Manual welding currently not working on lots (works with autobuild and Building Tool)
  • Selling more than 250 crates of ore at once via Ore Towers only pays for 250 crates
  • The visual transition between near and far Asteroid Belt fog is still work in progress
Animations
  • Melee animations are now synced to other players
  • Polished 1st person melee animations
Assets
  • Fixed gaps from walkways
    • Lot Upper Alley (Small) - 1A
    • Lot Upper Alley (Small) - 2A
  • Removed floating "balcony walkway" which collided with other grid slots from Lot Upper Block (Large) - 1A
  • Removed a misplaced decal in Kbot ship shop
Asteroid Belt
  • Updated the planet ring and belt fog
  • Raised the belt height to 600 km
  • Adjusted the asteroid configurations for the new belt height
  • Updated large asteroid LODs
    • New LODs are lighter on performance
    • Fully loaded models of the largest asteroids are loaded farther away
Auction House
  • Category tree's parent categories no longer contain subcategory items
  • Added proper support for auctioning items that contain multiple resources
Audio
  • Added new Missile and Torpedo latch sounds
  • Added new Missile and Torpedo launcher latch sounds
  • Added new Laser Cannon hit sounds
  • Added new unique semi-procedural music track for planetary cities
  • Polished Plasma Thrower firing audio timings
Economy
  • Fixed a wrong Torpedo Fuel Tank sold in the Ship Weapon shops
  • Added economy to Empire Outpost B and Empire Outpost C
Effects
  • Hit effects caused by unarmed melee are now synced to other players
Fast Travel Gate
  • Added two Fast Travel Gates to Empire Outpost B
    • Changed Origin Station gate to connect to Empire Outpost B (travel time: 1 minute)
    • The second gate at Empire Outpost B connects to Elysium Moon (travel time: 12 minutes)
  • Moved Origin Fast Travel Gate closer to the asteroid belt
  • Adjusted the building restriction areas for the new routes
Gameplay
  • Added "Allow using unarmed melee while seated" option to Settings -> Gameplay -> General
  • Fixed clicking Mouse Button 2 consuming stamina for melee attacks while a tool was equipped
  • Fixed swapping tools to ammo stacks in Right hand equipment slot breaking melee and hand animations
  • Fixed not being able to rebind Universal Tool
Inventory
  • Refactored station inventory deletion
Lots
  • Fixed having too many partially built pieces in the lot module making some of the started pieces unbuildable
Lot Designer
  • Removed duplicate items from the Asset Browser
  • Added "UtilityConnection" device field for Resource Grid Utility Box
    • Non-0 value turns the storage connection on, and 0 turns the connection off
Menus
  • Bank Statement tab
    • Added sorting (for Transaction, Date and Amount)
    • Added clear button for search
    • Fixed tooltips being created outside of intended area
    • Added fixes for date filtering
    • Updated buttons in Show balance since
    • Changed fonts and text positions
  • Added Station Transponder options to Settings -> Gameplay
  • Polished Quickbar window dragging
Missiles and Torpedoes
  • Missile explosions do no damage if they've been shot from inside a safe zone
  • Fixed fuel being consumed after deactivation
Ships
  • Added durability warning messages and visualization for excessively intersecting stacking
  • Fixed ship LODs disappearing in some cases
  • Fixed client players becoming temporarily disconnected from the ship and dragging behind it
  • Ships that are hidden by instance areas cannot be damaged anymore
Ship Designer
  • Fixed YOLOL Rack Chip Reader bolt spot overlapping objects above the rack
  • Fixed not being able to buy ships that had missiles or torpedoes with vouchers
  • Added tooltips for multiple items in Machinery -> Power
  • Changed Test Mode to start with Magnetic Boots off
Ship Shops
  • Updated player-made ships
    • Magni
    • Javelin
    • Voxelwing (welding issues resolved)
  • Added description for player-made ship Claymore
Stations
  • Added Empire Outpost C station to the asteroid belt for convoy events
  • Added Station Transponders for Founder Stations
    • Origin Station
    • Empire Outpost B
    • Empire Outpost C
  • Empire Outpost B
    • Repositioned slightly
    • Added Insurance transfer terminal to closest hangar to Marketplace
  • Origin Station
    • Added 5s ship despawn area around Ship Design Workshop's insurance terminal
    • Deleted floating leftover ship shop terminal and a ship inside Duratech ship shop
  • Added Marketplace to Robur station
Station Designer
  • Prevented deleting parts that are (even partially) built in-game
    • Resaving the station blueprint Station Designer removes the otherwise unremovable LOD blobs from the universe, but there is no refund for the materials used for building those station parts
  • Fixed an issue that prevented opening certain player stations in the editor
Texts
  • Settings menu
    • Fixed an incomplete sentence in Gameplay -> Pickaxe -> MB1 interacts with Devices when holding the Pickaxe
    • Fixed a typo in Spaceship Designer -> Selection & General -> Automatic Thruster renaming
    • Changed "While Carrying Items" to "Carrying Items" in Settings -> Controls
  • Added name for Launcher support
Welding Tool
  • Allowed welding objects freely to player stations
    • Exceptions: devices, asteroids and equipable items
  • Reduced power consumption from 10 to 4 per second
  • Increased welding material density approximately 10%
    • Causes marginal increase (less than 1%) in overall ship mass
 
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