Of course other things matter, but using VR in space-game is a nice challenge, since in the vaccum, you are actually in the void while standing in your living room, it might be a deal breaker for immersion, as VR stands to promotes immersions (and thats why people pay for it). I just hope they will explore more in the future to check possibilities with new games, new VR tech like index controllers, Quest's cameras that detect hands.
Hand control would be useful at controlling different lever and button at the same time when piloting the ship for instance. But indeed, everything is bindable, so you could be faster with a keyboard.
But looking at your ship with a VR headset would be priceless tho...