In Starbase, there is a maximum speed limit of 150 m/s. And since EA is getting closer and closer, more and more stations will appear and new things will be added that will be far far away. So a Warp/ Hyperdrive might be useful. The speed of warp is determined by the speed that goes above the speed limit. For example, 100 m/s above the speed limit is Warp 1 and 200 m/s is Warp 2 and so on. The maximum warp speed is warp 10. You go to warp by charging the thrusters for 2 minutes which will cause intense heat. And when you drop out of warp, there will be a 5-10 minute cooldown before you can warp due to the extreme heat.
What Kind of Ships can have Hyperdrives / Warp Drives?
Fighters and small ships are too tiny to fit fast hyperdrives in Starbase, the most a fighter or small ship can have is most is about Warp 1 or maybe 2.
What new devices would be used for Warp Drives / Hyperdrives
Medium and Large Fuel Rods - Larger versions of fuel rods.
Medium and Large Fuel Chambers - Larger versions of fuel chambers.
Medium and Large Generators - Larger versions of generators.
Xilatrium - A new liquid element called that is a combination of Xhalium and Ilmatrium. Xhalium is used for it’s high energy and Ilmatrium for its energy storage and heat transfer. It is a very conductive liquid but is very efficient. If both Ilmatrium and Xhalium are in a Warp Chamber, they both melt and mix together creating the element.
Small, Medium, and Large Warp Chambers - Used for storing Xilatrium and lets Xilatrium flow through the Regulators. Powered by the medium and large fuel chambers and generators. Melts Xilatrium and Ilmatrium
Regulators - This device is used to recycle the fuel and keep the fuel chamber from overloading and destabilizing and if it does, it will explode. They are powered by medium and large fuel rods, fuel chambers, and generators. This also is what converts Xilatrium into energy. It also radiates a type of radiation that degrades metals that are used for endoskeletons. You can either put the regulators on the outside of the ship or use radiators to radiate it so you have the Regulators exposed. Powered by the medium and large fuel chambers and generators.
Large Radiators and Radiator Extensions - Larger radiators that can radiate more and can be used to cool regulators and is optional. You only need these when the regulators are inside the ship.
Warp Thrusters - Thrusters that allow ships to go to warp and are powered by Regulators.
Warp Coolant - Each time you go to warp, a quarter of the warp coolant cell is taken away. And depending on how long you are in warp, more can be taken away. These are placed on Warp Thrusters. You can still go to warp without them but will cause damage to the ship and in some cases can explode the Hyperdrive.
Isn’t this OP?
No, not at all. It is balanced. First of all you still need to pilot the ship and if you were to warp into an asteroid belt or a debris field, you would take large amounts of damage. And as I previously stated “You go to warp by charging the thrusters for 2 minutess which will cause intense heat. And when you drop out of warp, there will be a 5-10 minute cooldown before you can warp due to the extreme heat.” So you can’t just warp out of conflicts all the time. They are also unstable and if you don’t change your warp coolant or put enough Xilatrium in the Warp Chamber, things can become very unstable and can become catastrophic.
What About Warp Gates?
Warp gates are kinda boring ngl.
Edit: I added "Small, Medium, and Large" to the Warp chambers section
What Kind of Ships can have Hyperdrives / Warp Drives?
Fighters and small ships are too tiny to fit fast hyperdrives in Starbase, the most a fighter or small ship can have is most is about Warp 1 or maybe 2.
What new devices would be used for Warp Drives / Hyperdrives
Medium and Large Fuel Rods - Larger versions of fuel rods.
Medium and Large Fuel Chambers - Larger versions of fuel chambers.
Medium and Large Generators - Larger versions of generators.
Xilatrium - A new liquid element called that is a combination of Xhalium and Ilmatrium. Xhalium is used for it’s high energy and Ilmatrium for its energy storage and heat transfer. It is a very conductive liquid but is very efficient. If both Ilmatrium and Xhalium are in a Warp Chamber, they both melt and mix together creating the element.
Small, Medium, and Large Warp Chambers - Used for storing Xilatrium and lets Xilatrium flow through the Regulators. Powered by the medium and large fuel chambers and generators. Melts Xilatrium and Ilmatrium
Regulators - This device is used to recycle the fuel and keep the fuel chamber from overloading and destabilizing and if it does, it will explode. They are powered by medium and large fuel rods, fuel chambers, and generators. This also is what converts Xilatrium into energy. It also radiates a type of radiation that degrades metals that are used for endoskeletons. You can either put the regulators on the outside of the ship or use radiators to radiate it so you have the Regulators exposed. Powered by the medium and large fuel chambers and generators.
Large Radiators and Radiator Extensions - Larger radiators that can radiate more and can be used to cool regulators and is optional. You only need these when the regulators are inside the ship.
Warp Thrusters - Thrusters that allow ships to go to warp and are powered by Regulators.
Warp Coolant - Each time you go to warp, a quarter of the warp coolant cell is taken away. And depending on how long you are in warp, more can be taken away. These are placed on Warp Thrusters. You can still go to warp without them but will cause damage to the ship and in some cases can explode the Hyperdrive.
Isn’t this OP?
No, not at all. It is balanced. First of all you still need to pilot the ship and if you were to warp into an asteroid belt or a debris field, you would take large amounts of damage. And as I previously stated “You go to warp by charging the thrusters for 2 minutess which will cause intense heat. And when you drop out of warp, there will be a 5-10 minute cooldown before you can warp due to the extreme heat.” So you can’t just warp out of conflicts all the time. They are also unstable and if you don’t change your warp coolant or put enough Xilatrium in the Warp Chamber, things can become very unstable and can become catastrophic.
What About Warp Gates?
Warp gates are kinda boring ngl.
Edit: I added "Small, Medium, and Large" to the Warp chambers section
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