Update 10.9.2020 (Build 241)
New features
- Ore Collector (Ship Designer and Marketplace)
- Mining Laser (Ship Designer and Marketplace)
- New 3rd person pickaxe hacking animation
- New advanced audio settings
- Footsteps
- Other movement
- Modified fly-by sounds
- Bolter Gun
- Long Rifle
- Rail Gun
- Rail Gun
- New shoot sound
- Changed hit sound
- New sound types: 0-11 are alarms and beeps, 70-72 drum machine sounds, 80-92 one octave of simple synth sounds
- New larger model with socket support
- Fixed sound type field resetting to -1
- Fixed audio attenuation curve to match new attenuation scaling
- Minimum retrigger rate set to 1
- Built objects are now attached to overlapping bolts
- Fixed GPU related crash
- Fixed damage going out of sync after changing a host
- Fixed player getting the ship clear bonus from despawned ships
- Enabled bolt removing in the working area
- Added Bolt Tool to the tool selection
- Adjusted Laser Cutter spawn position a bit
- Updated asteroid ore distribution
- Removed legacy plates from station part shop
- Added new station parts to station part shop
- Laser Turret
- Added bigger muzzle "bloom" FX
- Modified hit FX to be less explosive and more spark/kinetic hit
- Cannot grab giant ships anymore via Cargo Lock Beam
- Fixed player projectile weapons to properly inherit player velocity
- Changed Plasma Cannon to do fracture damage instead of an explosion
- Removed obsolete keybinds from Settings -> Controls
- Toggle seated weapon state
- Toggle seated combat
- "Lower or raise item" bind now lowers or readies the equipped weapon while seated
- Fixed freshly rented lot blueprints loading only after restart
- Fixed sliders behaving strangely under Autosaving & MUUS category
- Updated the hallway end modules to match with other hallways
- Added missing priority snap points to the hallway end modules
- Fixed item collection tooltips not having names
- Quickbar slots now use inventory slot sizes
- Fixed heavily damaged ships fixing themselves or losing plates when spawning
- Fixed overlapping levers and outdated YOLOL chip readers on dev-made ships
- Hedron
- Kodiak
- Mason
- Nautilus Cargo
- Ocelot
- Remus
- Romulus
- Serf
- Urchin
- New material tooltips in Asset Browser
- New view/hide icons for Asset Browser
- Fixed interacting with Material/Paint Tool sliders breaking other tool checkboxes
- Fixed parts that stay attached without bolts not counting as attached by the integrity check
- Fixed Furnace Conversion Module's description
- Optimizations to unbolting and removing cables
- Added failed saves and loads to logs
- Fixed invisible vertical bridges in Proia
- Changed Work Hub arrow sign at Origin
- Replaced a ceiling lamp in Work Hub
- Updated new versions of large hallway modules
- Updated new versions of wide hallway modules
- Updated Origin lightstrip hologram farlods
- Empire Outpost and Kingdom Outpost
- Updated faction halls
- Changed the layout due to module changes
- Minor spelling fixes and edits to various menus and job instructions
- Company
- Demolition Job
- Insurance Transfer
- Mining Job
- Settings (Controls, Blueprint visuals, Audio)
- Minor edits to ammunition related texts
- Edited Ship Designer's tool descriptions
- Edited material descriptions' spelling
- Enabled scrap system to delete scrap inside safe zone
- Ithaca I, Ithaca IV, Peon and Pioneer still have deprecated YOLOL Chip Readers
- Backpack weapon slots are disabled
- Demolition Job sometimes refuses to reward credits after host change
- Demolition Job ships sometimes take long to load