I agree on the point, that carriers are gonna become part of the meta. But I don't agree, that stealth long range fighters are the only way to take out a battlecruisers defenses and thrusters, sure stealth or more correctly the element of surprise is crucial, to take out the defenses quickly, but again coming back to the point of battlecruisers, this time in the Star Wars Universe. Bombers or more correctly Attack-craft are highly effective at taking out small targets, even such as small as a manned turret. In conclusion: I believe large ships will only take a supporting role in space warfare. The fact, that they are easy targets on their own doesn't leave any choice, but to put them into supporting roles:
View attachment 2120
This is a (theoretically, from the current point of the game) ideal composition for a battle fleet and yes I wrote Corvettes, which seems to be stupid, because I rant all the time "BIG SHIPS ARE NOT GOOD NOOOOB GIT GUD" (sarcastic, dont take that as a offense). First of all Corvettes are not large battleships, and also do not serve as the main part of the fight, they are there to protect/die for other ships. Secondly Corvette dont usually have big cannons, but some have cruise missiles or torpedos and in the Case of Starbase, a small battery of Rail Cannons wont hurt. So its job is to protect other support vehicles.
The carrier brings the fighters into the fight and therefore has the core battle role, It brings "the meta", the thing that will win the fight
The maintenance ship has a maintenance role for the fighters and his other larger companions, It keeps everybody IN the fight
The Corvette/smaller battleship protects the other support vessels and gives long range support to fighters (In case the fighters do not have the capabilities to finish a larger target with multiple layers of very strong armour.
If anybody wants to discuss the Art of War in Starbase with me I would be happy to open a new discussion within this forum so we dont have to continue here