First I love the game I enjoy it alot.
After nearly 300h there are some things I recommend that are not on the road map.
Ship construction is too complex: This is a huge detractor from the game, ship repairs maintenance and general care and feeding are HUGE turn offs for the game.
To address this I recommend removing cables, pipes and bolting from the game. Change the mechanics to just allow things connected to the grid to work. Force everything to snap into position and call it a day. Give everything the max available durability for the number of connection points. This would greatly simplify construction and maintenance. I know folks worked very hard on these mechanics and some people love the flexibility offered with not using snap points but for the good of the community please consider this.
The community needs a waypoint system / HUD we need to be able to drop reference points that we can quickly share, visually identify and move to. This is so basic but absolutely essential to good game play.
Also some form of active or passive ship detection would greatly improve this, It doesn't need to be too large say 10km active, and pickup any active within 20km. This is very reasonable considering modern tech.
Allow us to enter the shipbuilder anywhere, why cant I work on building a ship while mining in the middle of the belt. It doesn't hurt anyone, granted maybe I shouldn't be able to purchase ships or run tests but at least provide access to the design mode.
Can we please get the ability to print ships somewhere other than origin Please. This is crippling to the overall spirit of exploration and wonder.
On the whole Starbase has huge potential I hope these recommendations are considered for the betterment of the community.
After nearly 300h there are some things I recommend that are not on the road map.
Ship construction is too complex: This is a huge detractor from the game, ship repairs maintenance and general care and feeding are HUGE turn offs for the game.
To address this I recommend removing cables, pipes and bolting from the game. Change the mechanics to just allow things connected to the grid to work. Force everything to snap into position and call it a day. Give everything the max available durability for the number of connection points. This would greatly simplify construction and maintenance. I know folks worked very hard on these mechanics and some people love the flexibility offered with not using snap points but for the good of the community please consider this.
The community needs a waypoint system / HUD we need to be able to drop reference points that we can quickly share, visually identify and move to. This is so basic but absolutely essential to good game play.
Also some form of active or passive ship detection would greatly improve this, It doesn't need to be too large say 10km active, and pickup any active within 20km. This is very reasonable considering modern tech.
Allow us to enter the shipbuilder anywhere, why cant I work on building a ship while mining in the middle of the belt. It doesn't hurt anyone, granted maybe I shouldn't be able to purchase ships or run tests but at least provide access to the design mode.
Can we please get the ability to print ships somewhere other than origin Please. This is crippling to the overall spirit of exploration and wonder.
On the whole Starbase has huge potential I hope these recommendations are considered for the betterment of the community.