I am finding so many issues arise from using the audio signal device.
Anyone else having issues with this
It slows down tick rate when triggered
Screws up chip queuing
And all around is causing buggy behaviour
I dont understand why triggering the client to play a sound should have such a dramatic negative effect on the operation of yolol
Starbase within starbase full gameplay
Added:
firing bullets
level boss fight
increasing difficulty levels
high score
Anyone else having issues with this
It slows down tick rate when triggered
Screws up chip queuing
And all around is causing buggy behaviour
I dont understand why triggering the client to play a sound should have such a dramatic negative effect on the operation of yolol
Starbase within starbase full gameplay
Added:
firing bullets
level boss fight
increasing difficulty levels
high score