- Joined
- Mar 19, 2021
- Messages
- 133
Problem 1 (real-world): we live in the real world. We have families, pets, kids, leaking pipes e.t.c. That's why sometimes we just have to stop a 12-hour mining trip to do something in the real world. But leaving a 10 000 000$ ship full of treasures in the cold unforgiving void, crawling with loot-hungry pirates, feels wrong.
So i suggest an emergency-despawn (ED) device.
And we have Problem 2 (ingame). The problem is "why not use this in a middle of a fight".
The solution of problem 2 is resitictions, that the ED should have.
1. ED requires zero ship speed to start charging
2. It takes 5 minutes to cherge the ED.
3. Moving the ship or taking damage discharges the ED to zero.
4. After despawning with ED the ship can be respawned not sooner than 1 hour after despawn.
So i suggest an emergency-despawn (ED) device.
And we have Problem 2 (ingame). The problem is "why not use this in a middle of a fight".
The solution of problem 2 is resitictions, that the ED should have.
1. ED requires zero ship speed to start charging
2. It takes 5 minutes to cherge the ED.
3. Moving the ship or taking damage discharges the ED to zero.
4. After despawning with ED the ship can be respawned not sooner than 1 hour after despawn.