- Joined
- Nov 23, 2019
- Messages
- 43
To begin with, I really like the rigid binding of the camera to the first-person view. This gives a sense of immersion and makes you think about the position of the cabin when designing a ship. It's great to feel like driving a space truck or a fighter jet.
But there is one tiny, insanely annoying nuance. Normal trucks have rear-view mirrors and parking cameras in some places. Our advanced space robots don't even have mirrors.
It's annoying. This is especially annoying when you park near the station or, for example, you want to turn back to unload asteroids at the sale site, or when you need to move away from a drilled asteroid, or... there are a lot of examples here.
So, we need the damn cameras. Or at least the rear-view mirrors.
But there is one tiny, insanely annoying nuance. Normal trucks have rear-view mirrors and parking cameras in some places. Our advanced space robots don't even have mirrors.
It's annoying. This is especially annoying when you park near the station or, for example, you want to turn back to unload asteroids at the sale site, or when you need to move away from a drilled asteroid, or... there are a lot of examples here.
So, we need the damn cameras. Or at least the rear-view mirrors.