So this is pretty much just a big copy-paste of my suggestions that I posted on discord.
1. Suggestion for PVP. Power armor. Makes you much more difficult to destroy, but it is also very slow moving, expensive to make, and can't fit in small spaces. Would be cool having something like that leading a "ground" assault on a base. Would also need a big 'ol chain-gun for it. Heck, there could also be a version that could be used for offloading large cargo from ships.
2. Not sure if already in the game or if mentioned before, but the ability to password-lock YOLOL chips/networks or otherwise restrict to members of the same faction or something. It would only take one person coming by while nobody was online or no one was paying attention to mess up an entire network. I could see something like that becoming a definite issue rather quickly.
3. Since the Devs have stated that blueprints for ships are in the game, why not add a functionality for larger ships that would allow you to upload the blueprint of that ship into a small projector/ holo-table where a small 3d render of the ship would appear, and any time the ship took damage, the pieces affected would be highlighted red on the hologram. It wouldn't show the specific damage done (for example if a hole was cut out of a piece or one was cut in half, bullet holes, etc.) it would just show that the piece itself was damaged or missing. This could act as both an aesthetic and as a functional feature as it would allow those with larger ships to quickly see exactly what parts were damaged instead of having to run around for twenty minutes trying to find which power cables are still broken. There could also be an option to switch what the blueprint shows between the ship frame, the armor plating, wires, propellant tubes, or just the whole thing. Perhaps even being able to choose what colors the non-damaged and damaged pieces where shown in.
4. Since there are blueprints for ships. Why not add a feature to have special "Patented" blueprints that can't be copied? By this I mean, if someone were to purchase a ship made with one of these special Patent blueprints, they would not be able to just ctrl+c on the ship (or however else copying a ship blueprint would be done) and copy it's blueprint to make more. This way, certain factions that focus on ship-building would be able to have their own unique designs that you could only get from them (unless you want to put in the time and effort to try and make your own copy from scratch). Otherwise, all someone would need to do is buy one, copy and upload it's blueprint, and then everyone would be able to build that type of ship on their own, essentially making that faction rather useless. These special blueprints would be set and owned by the original creator, and they could then have the option to make the blueprint available to only certain people (people on their friends list, clan members of certain ranks or just clan members in general, other factions, etc.). I just think this would be a nice addition to the game that could add in a bit more complexity to the experience and allow certain factions to thrive.
5. So with this one, I know a few people said this was already possible (basically by just putting a small turret aimed at your reactor), but I think that form of an auto self destruct is kinda lame.
Something to go along with one of my previous suggestions about password lockable YOLOL networks. Why not the addition of a self destruct feature for ships? In the event that you don't want an enemy to capture your ship, and it seems like you're about to lose anyways, just hit a big ol' red button, and suddenly, your reactor decides its time to die. And hey, you might even take a few of them with you in a massive fireball of amazing destruction. This seems like something that would definitely fit with this game, and if they allow for secure YOLOL networks on ships, that could help prevent random other players from detonating your reactor to grief you.
6. Why not give the community the ability to make new endo-skeleton frame and/or armor designs? The Devs could then add the new designs to a poll for the community to vote on, and at the end of the vote, the design(s) with the highest votes (top 1, top 3 or however many) would be added to the game. Eligible designs would of course have to follow certain guidelines set by the Devs (fit the game aesthetic, not be overly ridiculous, not be just ripped from other games/movies) and the Devs would obviously have final say in what was and wasn't added to the polls before they went up. The Devs could have these votes every other month or however often they wanted.
7. Not sure how doors work, if they're modular or if they are pre-made blocks (if you can just build them however you want then this one is kinda useless). But big blast doors for stations and large ships would be pretty cool. They could be used to block off important areas in the event of an attack.
1. Suggestion for PVP. Power armor. Makes you much more difficult to destroy, but it is also very slow moving, expensive to make, and can't fit in small spaces. Would be cool having something like that leading a "ground" assault on a base. Would also need a big 'ol chain-gun for it. Heck, there could also be a version that could be used for offloading large cargo from ships.
2. Not sure if already in the game or if mentioned before, but the ability to password-lock YOLOL chips/networks or otherwise restrict to members of the same faction or something. It would only take one person coming by while nobody was online or no one was paying attention to mess up an entire network. I could see something like that becoming a definite issue rather quickly.
3. Since the Devs have stated that blueprints for ships are in the game, why not add a functionality for larger ships that would allow you to upload the blueprint of that ship into a small projector/ holo-table where a small 3d render of the ship would appear, and any time the ship took damage, the pieces affected would be highlighted red on the hologram. It wouldn't show the specific damage done (for example if a hole was cut out of a piece or one was cut in half, bullet holes, etc.) it would just show that the piece itself was damaged or missing. This could act as both an aesthetic and as a functional feature as it would allow those with larger ships to quickly see exactly what parts were damaged instead of having to run around for twenty minutes trying to find which power cables are still broken. There could also be an option to switch what the blueprint shows between the ship frame, the armor plating, wires, propellant tubes, or just the whole thing. Perhaps even being able to choose what colors the non-damaged and damaged pieces where shown in.
4. Since there are blueprints for ships. Why not add a feature to have special "Patented" blueprints that can't be copied? By this I mean, if someone were to purchase a ship made with one of these special Patent blueprints, they would not be able to just ctrl+c on the ship (or however else copying a ship blueprint would be done) and copy it's blueprint to make more. This way, certain factions that focus on ship-building would be able to have their own unique designs that you could only get from them (unless you want to put in the time and effort to try and make your own copy from scratch). Otherwise, all someone would need to do is buy one, copy and upload it's blueprint, and then everyone would be able to build that type of ship on their own, essentially making that faction rather useless. These special blueprints would be set and owned by the original creator, and they could then have the option to make the blueprint available to only certain people (people on their friends list, clan members of certain ranks or just clan members in general, other factions, etc.). I just think this would be a nice addition to the game that could add in a bit more complexity to the experience and allow certain factions to thrive.
5. So with this one, I know a few people said this was already possible (basically by just putting a small turret aimed at your reactor), but I think that form of an auto self destruct is kinda lame.
Something to go along with one of my previous suggestions about password lockable YOLOL networks. Why not the addition of a self destruct feature for ships? In the event that you don't want an enemy to capture your ship, and it seems like you're about to lose anyways, just hit a big ol' red button, and suddenly, your reactor decides its time to die. And hey, you might even take a few of them with you in a massive fireball of amazing destruction. This seems like something that would definitely fit with this game, and if they allow for secure YOLOL networks on ships, that could help prevent random other players from detonating your reactor to grief you.
6. Why not give the community the ability to make new endo-skeleton frame and/or armor designs? The Devs could then add the new designs to a poll for the community to vote on, and at the end of the vote, the design(s) with the highest votes (top 1, top 3 or however many) would be added to the game. Eligible designs would of course have to follow certain guidelines set by the Devs (fit the game aesthetic, not be overly ridiculous, not be just ripped from other games/movies) and the Devs would obviously have final say in what was and wasn't added to the polls before they went up. The Devs could have these votes every other month or however often they wanted.
7. Not sure how doors work, if they're modular or if they are pre-made blocks (if you can just build them however you want then this one is kinda useless). But big blast doors for stations and large ships would be pretty cool. They could be used to block off important areas in the event of an attack.
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