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  1. Shulace

    The downfall of Starbase

    That's all Starbase has to offer for the foreseeable future though. There's lots theorycrafting and talking about features/interactions in Starbase that does not exist yet which leads people to expect that there is currently more to the game aside from MMO Space Engineers, technically you can...
  2. Shulace

    The downfall of Starbase

    I get what you're saying but the way the game is designed can't really emulate that, there simply isn't enough game loops to please most of the population. But lets me try to make the point another way, its like looking at a candy company and expecting them to fail if they don't produce as much...
  3. Shulace

    The downfall of Starbase

    You're going way ahead to try and compare Eve to this, this is not Eve and will never be. But lets talk about Eve and that example you used is to generate publicity. The PVP community in eve is a drop in the bucket compared to the PVE numbers. Eve had a long time to get to that stage, Starbase...
  4. Shulace

    The downfall of Starbase

    I see people talk about radiation sensor and all that stuff, but I can't see how they will be able to implement that over a P2P network. This would mean EVERYONE would have to be pinged within your sensor range far outside of render range, might lead to real performance issues. They would...
  5. Shulace

    A small fear of mine - the problem with the global server

    That is certainly a viable concern, though its an issue pretty much all MMO suffer from if you're familiar with the genre. I guess this is why there aren't many MMO on the market because its so hard to have a seamless experience for everyone due to the network/latency limitations. You would have...
  6. Shulace

    This Game is Missing Something Crucial

    What....are you even on about...? You have some notion that the game is supposed to be a certain way for a certain playerbase in your head and its so wrong lmao. You wanna be a pirate? You wanna have an org/alliance? You wanna be a market tycoon, ship builder, miner, trucker, industrialist, do...
  7. Shulace

    This Game is Missing Something Crucial

    I kind of get what you are trying to say, but that isn't exactly a rule to make successful video games. In essence what you are describing at its core are more rogue-like/lite games that have infinite treadmills, I personally dislike such games. But they do have an audience, It does not seem...
  8. Shulace

    The Problem with Capital ships...

    Also here are the rest of the comments on the matter that might clear up additional questions that you may have: (Good luck finding me out in space :P) I personally don't have anymore questions on the matter but you can head over to the questions tab in the discord and ask Lauri personally...
  9. Shulace

    The Problem with Capital ships...

    I just sent you literally what the devs wrote TODAY regarding civ caps, are we not talking about civ caps?
  10. Shulace

    The Problem with Capital ships...

    Yes right here: Refer to the image. What you gonna whine about now? Devs responded on the matter.
  11. Shulace

    The Problem with Capital ships...

    This is exactly why I feel like I'm talking to toddlers. Try to talk about factual things not what you feel in your heart of hearts how things should be, this is the Frozenbyte Capital Ship Video on Ownership and if you read this thread up in until this point, you would know I addressed this...
  12. Shulace

    The Problem with Capital ships...

    This is like debating with toddlers, I'm exhausted lmao. They completely ignore the counter arguments I make and avoid them. They explain no points they make in detail and repeat the same things over and over like its law, I am convinced they don't know what they are talking about and this is a...
  13. Shulace

    The Problem with Capital ships...

    Not sure what you mean by that but here is my character, Kirito Ouma[zkillboard], that I played in Eve if you have doubts.
  14. Shulace

    The Problem with Capital ships...

    Your argument is not reliable, I played Eve for years, NO faction(no matter how large) is able to protect you from someone if they want to grief you in that game. 90% of "PvP'ers" in that game are griefers. Most "PvP" ships are built to quickly kill PvE ships and then run away unscathed. You...
  15. Shulace

    The Problem with Capital ships...

    When there's no PvE players to shoot, what can we do? Shoot other PvP'ers? God forbid it has to come to that. I don't understand what fun it is to shoot people that can't fight back, there's systems in place for head to head PvP with military caps, you don't want real PvP? I am not saying you...
  16. Shulace

    The Problem with Capital ships...

    When they make the station warp capable, sure.
  17. Shulace

    The Problem with Capital ships...

    Trust me I don't like griefers either but Its better to just warp away and not have all your shiz blown up than sit and get griefed. If you were completely stationary and have no way out of the situation, I would agree with you. I am not in anyway saying there are not problems with what we know...
  18. Shulace

    The Problem with Capital ships...

    Uh sure? I guess? If this is a worthwhile use of your time go for it, you do you fam we all support you :)
  19. Shulace

    The Problem with Capital ships...

    There's a lot of PvE mechanics opposed to PvP mechanics. This can change in the future if more PvP mechanics get added, but as it stands in the roadmap it really is more PvE heavy. The end point is to eventually PvP as there is nothing else to do with the ships since no NPC, but most the time...
  20. Shulace

    The Problem with Capital ships...

    I must have missed the part where you said you worked for Frozenbyte for me to care how you defined and want players in their game. If you don't like that the game is PvE focused, you need not play either man, its no sweat. The amount of PvE focused players that gonna be playing will give you...
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