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  1. What do you guys think of billboard ships, should they be allowed?

    according to ToS, and or CoC, they just cant put explicit, political, etc stuff.
  2. Deadzones are annoying in mouse grid (Piloting with "C" key option via mouse). Please fix :|

    i personally dont like the system at all... My reasons are that i dont like this grid, I dont like the endo's arm up in the air while doing it. I also dont like the constant movement when your mouse isnt centered. I feel like that would be much more useful using a hotus. But, id like to have...
  3. Sieges and their effect to PvP

    thats exactly what i was thinking. so when i learned of this, i was shocked, and i even asked lauri about it to make sure i was understanding clearly. so im a bit confused.
  4. Sieges and their effect to PvP

    idgaf about the game design. the word grief is used to attack the morality of a certain play style, its manipulative, and means whatever the person wants it to mean. . its tactics dude, whenever you are placing that amount of resources into taking over a station, tactics are pretty vital if you...
  5. Sieges and their effect to PvP

    ok, maybe i missed a detail, or they changed some things. i had a conversation with Lauri about this some time back. And i was a little up set because of the issue where the block served as a warp point. im trying to find the quotes. maybe they changed it.
  6. Sieges and their effect to PvP

    quotes?
  7. Sieges and their effect to PvP

    to set up a station, from what details ive had with a dev, all you need is a foundation block. you set that down, you have a warp point for the civ ship. That alone just feels cheap, and empty. Also, you are assuming that these attacks would only be conducted on large stations. that would be...
  8. Sieges and their effect to PvP

    yea, they made these ships with the intent on helping the non pvp people explore. But, the pvp people will exploit this into something massive. with this mechanic, a good plan would be this: I decide to attack this company that annoys me, so i take my civilian capital ship, with a decent sized...
  9. Sieges and their effect to PvP

    the difference is that ccap ships can never be destroyed. there is no mechanic that can do it. not even siege. the station docks, however, can be sieged.
  10. PvP Server

    I personally do not like the separation of the playerbase. in fact, i hate the idea so much, id probably quit if they did that. I like one server, because the pvp has impacts in the economy, and just the entire universe in general. Separation would just absolutely murder the game for me. As much...
  11. Ban policies.

    Yes, it is. Thank you.
  12. Ban policies.

    I’m making this thread not to discuss any ones ban. Just the policy itself in general. Now, I have not been banned. I’m still in game. I haven’t done anything to cause any raised eyebrows.. there’s a lot of banning going on. It’s pretty funny actually. I really like how Frozenbyte has been so...
  13. Are we getting any toold to finding other players?

    Radiation tech is coming. So guess you’ll just have to accept it. Griefing is a manipulative word. It can mean whatever you want it to mean. One could argue that war itself is griefing. Why? Because the point is to crush the enemy. Take the resources, take the ships, cripple them over whatever...
  14. PVE is already failing...

    Maybe once we get stations all smoothed out and working, that issue will work itself out, hopefully. Another good option would be some of the new miners team up with some pvp guys to help find the big juicy targets so the little guys can survive. The pvp guys take out the whales, and help the...
  15. PVE is already failing...

    idk, there are still a lot of rocks out there. Even if they are smaller, they are still there. Sure, it may take longer to mine, but I didn’t think the pve people would mind very much. Because they are just essentially either mining, or building. asking for resets ever couple of months because...
  16. PVE is already failing...

    Oh, ok. Well, cool then.. are you guys saying that you are running out of ores?
  17. Sieges and their effect to PvP

    Cool, I like this.
  18. PVE is already failing...

    After you design that ship, yoi never have to design again, you permanently have the blueprint. Only need the resources, everything can be saved on bp. Even stations.
  19. Sieges and their effect to PvP

    This is a really good point. Rather than using a military capital ship to siege, I can take my civilian cap ship, and just camp, and kill everything I see leave over x amount of time. Completely drain them of resources. Unless he just gets pissed and logs for x amount for time. Then it’s just a...
  20. PVE is already failing...

    It’s all good… I see your concern, but I don’t think it was ever an intent to allow players to mine the rare ores without taking risk. They gota buy off the market, or take a risk. Placing rare ores inside the safe zone will break the game.
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