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  1. blueprints from closed alpha?

    i havent done anything with them on my computer, unfortunately. I dont have alot of knowledge on how to manage files, and all the technical stuff. someone explained it to me about finding the autosaves. but im not sure which it is, and i was afraid of messing something up
  2. blueprints from closed alpha?

    anyone hear anything about when, and how we will be able to retrieve blueprints from when we were in closed alpha?
  3. The Need For Pvp in current state of the game.

    right, and all that stuff is cool, and im excited to see it come. i absolutely love the game, alot of us are just anxious for radiation detection mechanics. it will add a really fun edge to pvp because we will be able to find people quicker. it will also have an interesting impact on the...
  4. The Need For Pvp in current state of the game.

    yea, this is a good idea, i could stand behind this. when does this hit game @CalenLoki
  5. The Need For Pvp in current state of the game.

    yea, thats an option, but i wanted something a little more organic. hunting is fun for me personally.
  6. Gunships

    i felt the same way before the nerf. I knew tripods would be op. but, now they nerfed it, and i have yet to hear about their effectiveness. I do know alot of the community complains about the large ships not being able to do much vs smaller ones. But, people also havent been using heavy armor to...
  7. The Need For Pvp in current state of the game.

    I've been talking to people in a community discord I am a part of, and it seems over all that the pvp group is growing bored. Im even seeing pve people wanting to see pirates because the auction house ore prices are starting to drop. there is just too much ore. no one is stopping the miners. I...
  8. Confused about Capital Ships and the belt

    yes. you cant take just any military cap ship and siege anywhere. the devs made it this way so that way people wont troll shitty cap ships vs stations much larger. you have to have a cap ship of equal, or greater tier to the station. OR have multiple small mili cap ships that equal the tier of...
  9. Confused about Capital Ships and the belt

    The capital ships are very expensive. And They take a lot of time to make, requiring alloys, which are coming soon. It’s kinda like end game type stuff from what I’m understanding. I’m betting You won’t see these as often as you might think. But, this has been a topic in the community as well.
  10. Confused about Capital Ships and the belt

    Yea, you misunderstood a bit. We have civilian capital ships, and we have military capital ships. The civilian cap ship is 100 percent safe at all times. This ship cannot enter belt. Nor can it be involved in siege mechanics. It’s impossible to destroy, steal, etc this ship. Military capitals...
  11. Griefing and social engineering policies

    What you mean? I didn’t understand.
  12. Colors/cosmetics

    I’d really like to see more colors placed in game. The ones we have are way too bright, and really takes away the vibes I’m trying to create with a ship I build. I read a quote from Lauri saying he could probably make enough money off of steampunk skins to make the game last forever. Lol do...
  13. Griefing and social engineering policies

    I I agree with you. But, you can fool people all you want to outside the safe zone. They are just wanting to keep noobs from quitting the game, because there is so much to learn. It’s definitely hard, and takes a lot of passion to learn. So I definitely get it. The plus side is like 99.9...
  14. Griefing and social engineering policies

    They said the ships are the most expensive thing in game to make. More so than a station. I highly doubt anyone will have thousands on a company level. I doubt we will ever see that unless our player base grew like 10x. Maybe more. They are full of alloys, huge, and expensive. Even if there was...
  15. Moon safe zone.

    Nice, I appreciate the response. Although, I am curious if there is mining at all around the city, and if there is, what ores.
  16. Griefing and social engineering policies

    Like Lauri said, non safe zone, kill them. No rules as to how you go about it. If you wanna tell them give up something, and you’ll spare them, do it. If you just wanna kill them, do it. Anything goes, in the non safe zone.
  17. Gunships

    check this out Lauri. lol this would make gunships better. this guy figured out how to control turrets with his mouse.
  18. Moon safe zone.

    Hey you all, I am just curious if anyone knows how far the safe zone on the moon will cover. The moon sounds like it will contain the most valuable ore. I figured it would be strange if this area is covered with a safe zone where everyone can gather this valuable stuff completely safe. Anyone know?
  19. Griefing and social engineering policies

    thank you for your responses Lauri. Just to make myself easier to understand, I wasn’t looking for a loophole to trick new players. I have zero desire to do so. I don’t want to trick one, or mess with one in any way, shape or form. My curiousness was strictly outside the safe zone vs another...
  20. Griefing and social engineering policies

    Well, see Lauri, I’m not talking about inside the safe zone, I got that part. I need to know if you guys are trying to govern outside as well, and if so, specifically how? Because this would be a terrible idea. I’ll explain why. The mechanic of siege mechanics we have, the point is general...
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