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  1. Engineering machine No.1

    Shield implementation using semi-transparent arbitrarily placed panels tied to shield generators

    I thought of another shield. The ship's shield consists of countless small shields and is generated by the energy of the ship. Attacking the corresponding area, the shield of the corresponding area will consume energy. Attacking a shield generator will invalidate the shield in that area. This...
  2. Engineering machine No.1

    Is there a material pipeline in Starbase?

    I guess what you call a material pipeline is similar to a space engineer. There is no description of related content in the wiki. The only pipelines I know of are currently fuel and power pipelines. Maybe later, the official will add new channels. I guess the material pipeline can build a...
  3. Engineering machine No.1

    Illegal goods and smuggling

    This may involve underground trading of commodities of special value.
  4. Engineering machine No.1

    A few questions about factions

    Hello everyone! I first came into this game because of its high freedom and faction settings. I have a few questions about factions and hope to get answers and your opinions: 1. What do you think of factions? 2. Do you think factions should be a country? the company? Or another organization? 3...
  5. Engineering machine No.1

    Starbase market - how does it exactly work?

    You can describe in detail what you want to know, I will see if I can help you answer.
  6. Engineering machine No.1

    Vote for which of the current roles is better

    As a neutral faction, I also feel sorry for members of the kingdom. Save them!
  7. Engineering machine No.1

    controversial release guessing thread

    Seeing everyone's active discussions on the forum, I even once suspected that the game was already on sale. LOL
  8. Engineering machine No.1

    Starbase market - how does it exactly work?

    To answer this question from an economic perspective. The existence of the market exists due to the needs of buyers. In other words, as long as customers have requirements, any market can exist. The same is true in Starbase. You can even create a joint-stock company for others to invest in...
  9. Engineering machine No.1

    Illegal goods and smuggling

    For my political considerations, I rely on the law and the police in this regard to deal with violations. The factions rely on agreements to combat illegal acts. You can check out the latest news on our wiki, we have an agreement on the establishment of Interpol...
  10. Engineering machine No.1

    Leveling System/Tech Tree?

    Considering that this game can simulate real society to a certain extent. It is true that we need to think carefully about this aspect. It involves programming such as YOLOL. Gameplay such as mathematics and physics that require automated design may not be very friendly to ordinary players. But...
  11. Engineering machine No.1

    Curious on how Chatting/Messaging would work

    This may be combined with the radio system in the game, there are regional connections, there are also wide-range radios transmitted by space station antennas, and even channel interference and signal blocking. This will build a more realistic social mechanism.
  12. Engineering machine No.1

    Planets, Rovers, and Other things

    I'm thinking about whether the gaseous planet of EOS can build a large space station to extract these gases. If possible, this will be available to players as another resource type. It can be made into fuel, gas, or certain chemical reactions, or even some tools of the player. It seems that the...
  13. Engineering machine No.1

    Station Siege Mechanics

    Well, interestingly, this looks a bit like EVE's sovereignty mechanism
  14. Engineering machine No.1

    The dark side of MMO's... or "how to stop me taking your stuff..."

    法律和军队,我的朋友。 Law and army, my friend.
  15. Engineering machine No.1

    Limited Sandbox Discussion

    这个问题的根本矛盾在于,游戏的拟真度和娱乐性的问题。一些玩家追求专业,一些玩家追求娱乐。我认为可以采取科研耗费资源减半的模式来进行科学研究。 游戏需要兼顾专业与娱乐,站在我的立场我希望的是尽可能拟真,但是也需要考虑到其他玩家的感受。我不介意通过一些调整让游戏同时满足两种玩家的需求。 The fundamental contradiction of this problem lies in the fidelity and entertainment of the game. Some players pursue professionalism, and some players...
  16. Engineering machine No.1

    A thought on the trade-offs of an Empire-Kingdom War.

    战争能够一定程度上团结内部,但是战争是否有利取决于它的最初目的。 War can unite internally to a certain extent, but whether it is beneficial depends on its original purpose.
  17. Engineering machine No.1

    Space Drag?

    我希望能够增加人工虫洞这种设定,飞船速度慢一点也没关系,重点是能够快速远程旅行。依靠现代喷气式客机的速度在宇宙中飞行实在是太不像话了! I hope to increase the setting of artificial wormholes. It doesn't matter if the spacecraft is slower, the point is to be able to travel long distances quickly. It's ridiculous to fly in space relying on the speed of a modern...
  18. Engineering machine No.1

    Crisis of Conflict: Is there a reason to go to war in Starbase?

    一般来说,战争的原因有很多种: 1、重要价值的物资(资源) 2、价值观冲突 3、外交事件的升级 4、领土争夺 5、种族主义冲突 6、意识形态冲突 7、政变、经济危机 8、某种权力的争霸,国内个派系的斗争 9、战略地区争夺 10、未来生存权利的争夺 11、某个领域的主动权的争夺 战争服从于政治,当一切政治手段,尤其是外交手段无法解决双方的矛盾的时候,往往会寻求战争。这就是战争产生的原因,是人类群体矛盾的最原始也是最有效的解决方法。...
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