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  1. STEALTH

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    This is why I'm reserving judgment about CCAPS until they're actually implemented and what details are used in those implementations by Frozenbyte. I hope they speak on this subject more as the CAPS get closer to existing, until then I'm just going to enjoy the game and give confidence that FB...
  2. STEALTH

    Moon bases

    Same thing I asked on Reddit, hopefully we'll get details soon about how Moon Bases will function in regards to being attacked/defended.
  3. STEALTH

    PVE is already failing...

    The major problem which I find fascinating that such folks would even bother with this sandbox mmo. So many need a game to tell them what to do, dictate their path, guide them where to go/what to do. They're so use to that that they're faulting the game as the issue instead of realizing they're...
  4. STEALTH

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    Nothing to do with drama to begin with, it was a simple question for source material...nothing more.
  5. STEALTH

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    Do we have any confirmation on MCAPS being able to take each other on? Any word on how base raids will function since those are close to being a thing?
  6. STEALTH

    PVE is already failing...

    Well said again! I'm a PvP Person and it's not some getting my rocks off on some helpless solo miner. I want a sense of danger in a verse I'm playing in. I want that randomness where anything can happen at anytime and anywhere, that's what makes things awesome. That's why I personally do not...
  7. STEALTH

    PVE is already failing...

    Well Said! I can really never understand folks that desire NPCs so badly, they rarely add anything to games. I watch SC, ED, NMS, EGS vids/streams and the AI are worthless. Most times they are brainless or OP and can never compare with dealing with other humans! Other than that it's fetch...
  8. STEALTH

    My kid's suggestions. They are cool.

    Out of that list I'll take the beacon!
  9. STEALTH

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    What "clear direction" do you want? Want PvP so badly, go out into PvP space with your TP on...go to the Moon Gate with your TP on. I was apart of PvP just the other day on the Moon Surface. Watch the SB Discord for folks literally advertising their locations because they want a bold soul to...
  10. STEALTH

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    EXACTLY. Pull up to the wrong location with your CCAP that's now stationary for a little bit for charge up time and you'll find yourself under blockade. Good luck accomplishing anything but having wasted resources warping their. Yeah you have your CCAP but you're gameplay was basically halted...
  11. STEALTH

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    I believe many are aware of it but refuse to see the details of such (I mentioned a bit in my previous comment). All these folks are seeing are permanent SZs and that's all that matters for them. That alone gets them hating CCAPS long before details are produced and before they even enter the...
  12. STEALTH

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    Wouldn't compare an Atlas Freeport to a SB CCAP either...many differences to that as well if details are looked at. Think it's unfortunate that SZs in other games are causing folks to assume the very same outcomes in this game because details are being skipped right over that are major...
  13. STEALTH

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    Figured you were going to mention DU which has a massive difference to SB even with CCAPS. Here's the problem with comparing the two. DU died not just due to SZ issues. The problem was you can't PvP really in DU at the level you can with SB. The promised Avatar v Avatar and v Structure PvP is...
  14. STEALTH

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    I don't understand this fear/concern. IF someone chooses to "hide behind" a CCAP SZ, they'd be using resources for nothing and accomplishing nothing. I assume these folks would be hardcore explorers. Anybody else would have to step out of that CCAP SZ to do something and everything...
  15. STEALTH

    Better Transponders

    Not sure what it is that you're disagreeing with. The NAME is whatever the User Creates, the part that can't be edited is the TAG that goes with it. So a Player not attached to any faction has no TAG and only whatever name they give their ship, that's fine. Faction ships on the other hand will...
  16. STEALTH

    Better Transponders

    I'm still with my original plan....permanent Company Tag (or blank until one is joined). The Name part of the ship cannot be changed and is set in stone as well once named by the Player. This is to prevent the insane foolerly that occurred all day in Dual Universe where people would cheese...
  17. STEALTH

    This Game is Missing Something Crucial

    To each their own but I wouldn't but the traditional MMORPG stuff for this Sandbox MMO as "crucial"
  18. STEALTH

    Better Transponders

    Transponders that allow you to set ship name instead of "Player's Ship". BUT add to that an area that sets an automatic tag to the ship (e.g: [STW] Harbinger) the tag and name can never be changed once the ship is created. The tag is automatically stamped to whatever company the player is in...
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