Search results

  1. Saltylelele

    Not a Space Game but a Civilization Simulator [An Essay on Expectations vs Reality]

    From what we can know it seems to be handled okay on the server side, with the instances etc. I mean, I will not be suprised if 6k people joining at once may nuke the network (if there is no queue or something like it)
  2. Saltylelele

    Hello everyone o/

    hi chain
  3. Saltylelele

    Just posting a-maze-ing stuff

    10/10 Perfection
  4. Saltylelele

    Your ship of choice?

    I will just be fine with creating a miner for myself, but since I do make alot of ships (at least that is the idea of my sub-corp) I will prob make every other class at least once
  5. Saltylelele

    Time To Kill - My Biggest Starbase Concern

    I am pretty sure indeed that the player-made ships will take over anyway. Alloys are also a pretty nice system to make mining and refining waay more important.
  6. Saltylelele

    Will there be a maximum number of subgrids to prevent lag machines?

    I guess they will limit it somehow
Top