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  1. Venombrew

    Space combat is primitive?

    dude it gets my blood pumping just watching other fighters go at it, and me just sitting on the sidelines watching the show. i think its very entertaining and if you notice these are now 30 second fights, good amount of time goes into these skirmishes.
  2. Venombrew

    Question for your Yolo Programmers

    why im hoping the future improvements that are on the roadmap will address these areas.
  3. Venombrew

    Space combat is primitive?

    @Neva lol okay, whatever you say. the fact majority of the people on this topic heavily disagree with you including those who have more contact with the devs than anyone should of gave you some insight, you believe what you want. but hey proving all us wrong helps you sleep better, you do you...
  4. Venombrew

    Question for your Yolo Programmers

    with the transponders i know they said we could use others as a way to hide who you are, has there been any method yet to counter that?
  5. Venombrew

    Space combat is primitive?

    @Verbatos i think that is kinda been the posters point. they want less skill and more lock on click. you try to explain that all games only have to forms of firing mechanics, aim and fire then lock on but they will argue that its not true but yet not give any real proof of this third mechanic...
  6. Venombrew

    Question for your Yolo Programmers

    okay so with the information you giving me so far, its about 50/50 in ideas. where as the approach is viable but the capabilities not quite there. a lot of these ideas at this point, cause you been very knowledgeable, seem less like pipe dreams and more like, "place it on the back burner for a...
  7. Venombrew

    All-encompassing armored ground warfare: A suggestion

    i dont usually agree on certain subjects until it has been tested BUT this is one of them areas i do feel is lacking but i think that will change with numbers to hash it out. im hoping after EA launch with an actual population we be able to really tackle these areas that can only be worked out...
  8. Venombrew

    New Material: Depleted Exorium

    i really like the recycling factory idea. not only does it work in the way your talking but i can see a multitude of uses for this. a stand alone job, but would probably work great with those dedicated to engineering and salvaging. it also could be heavily intertwined into the crafting system...
  9. Venombrew

    Space combat is primitive?

    if you looking for some guinea pigs i got a crew of seven with no real loyalties tied to anyone yet. EDIT: also are they now doing a mixture of new alloys for new effects or is that roadmap info for the future quarters still to come? i can't remember where i was reading it but i dont know if its...
  10. Venombrew

    All-encompassing armored ground warfare: A suggestion

    ok so you open new ideas for me, i been still more thinking of space station combat and trying to deploy ground troops which won't be easy while under siege fire, but a moon city! you can deploy ground forces safely on the moon away from cannon fire and use multiple directions of assault with...
  11. Venombrew

    Question for your Yolo Programmers

    ok, my bad on the 4th one, re reading it i can see where it gets confusing. in a way you did answer part of it, i guess the remaining part would be can other players alter another player's yolo information without them knowing? and what i find fascinating, number 3 was the one i believed to be...
  12. Venombrew

    This Game is Missing Something Crucial

    don't forget, for many of us is also be trying to keep what we have built, and i think that is a very desired factor in games today, specifically anything with a sandbox/survival base, despite its craft functions. people like to build and build even bigger, but a risk factor keeps them on their...
  13. Venombrew

    Question for your Yolo Programmers

    Okay when game comes out in EA i plan on learning yolo to my best, i haven't played around with it in CA at all yet, because well it is a bit overwhelming to me. So I like to come up with ideas and pass it along to those that do know this language in the game to see if it is possible. I got a...
  14. Venombrew

    All-encompassing armored ground warfare: A suggestion

    if you guys look at the road map, which i re-found it on their discord under official-starbase-media channel, shows that in q4 when they begin implementing siege mechanics, they will allow for you to weld obstacles together, like barricades and what not. i do believe their goal won't be to make...
  15. Venombrew

    Space combat is primitive?

    @Joelfett i cant remember if it is fully in now or just on road map, but free form building is or will be available. crafting your own devices that the devs never even thought of. example would be traps, if you take a rangefinder, hook and wire it up to fuel tank with explosives, or even use...
  16. Venombrew

    The downfall of Starbase

    that is the part a lot of people like about these kind of games, creating your own story. but it wont be 100% that way, the 2 dev factions will be creating and offering content situations(missions, jobs, etc.) that can be available to more than just their faction. and players who run their...
  17. Venombrew

    Space combat is primitive?

    well first thing, "Early access, also known as early funding, alpha access, alpha founding, or paid alpha, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while...
  18. Venombrew

    More of a Question and less of a suggestion, Shadows and Light

    I noticed in the alpha access we can't actually turn off shadows and light, we can't even turn it to a lower settings than medium. if you don't mind me asking why is it set this way? reason i ask, when EA comes out in a month, wouldn't it benefit players to adjust those settings to take the...
  19. Venombrew

    Space combat is primitive?

    dude this game is not even a 1/3rd of the way done going into beta. your acting like its all done now and the devs have no intention on working on the ship combat system. when their own road map clearly states(the one i shared on previous post) that they are doing a full ship overhaul in q3...
  20. Venombrew

    Starbase Progress Notes: Week 19 (2021)

    oh snap when they finish the melee weapon stuff in the future, you could totally pull off an endo samurai look!
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