Luna Corp planned to give a laundry list of challenges that we've had managing a community and the difficulties we had without having the typical tools to assist with that management. I figured it would be more useful to open a discussion here about those challenges and learn from more...
This week's progress notes video show casing a ship embarking for the moon really nails how the game can be relaxing. It's thrilling to realize how exciting this entire process is going to be. Gathering, planning, building, and even defending a safe area to construct such a ship is a big...
What are everyone's opinion about Elite Dangerous's approach of having private servers to play the game? I get that ED is closer to a traditional mmo, but the different servers really takes the high stakes interactions away from most players unless they opt in. Could the developers have made...
I agree the culture of the game and the tolerance/ prevalence for toxicity has a profound effect on the player base and if an individual will return to or give a game a chance. The length or limits of interactions as well as the ability to disrupt how a person plays a game, whether through...
The forums have discussed a lot about incentives to go to war and theorized about crisis of conflict with scarce resources, but I would like to discuss some of the collective knowledge about the success and failures of previous games and what led to them. All games have a natural flux of active...
I hope creating minefields becomes more difficult for any reason than what it seems to be currently. Or at least delay the ability for minefields to be a thing until the game has developed it's own legs and presence. Anything that deters people from playing the game is a slippery slope.
Besides comparing time spent to how FPS games give positive stimulus for shooting people in their games, most FPS games do have earned rewards for shooting enemies that can be spent to better your character or profile. If we're only considering the intrinsic value of FPS games and the act of...
Even something like the Borg Cube can be fantastical as we've seen it been done. I'm also extremely excited to enjoy what Starbase has to offer and being creative with ships and structures.
Hello! I'm a co-founder of Luna Corporation. My buddies and I are very excited to hit the ground running in Starbase and have been spreading awareness about Starbase in various mediums. I prefer to make more personable connections and chat with people in discord.
Friend or foe, I'm looking...
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