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  1. Venombrew

    Warp Gate Question(s) and STU Question

    First I am glad to see major production is back on, I have big hopes for this game. Secondly, it has been a long time since I been back on the game and had a couple questions. 1. Last time I played we used a warp gate to get to the moon from the origin area. Is that still a thing? I already...
  2. Venombrew

    Starbase Progress Notes: Week 6 (2022)

    im sure this is just decoration, but keep in mind they have big plans for planetary systems in the future, so who knows what we will one day see on these planets.
  3. Venombrew

    Starbase Progress Notes: Week 1 (2022) - Siege insight

    @LauriFB this is nice, once this is done with the siege and moon bases(in the next couples most likely) would this than be an advance to Alpha 2 stage?
  4. Venombrew

    Earth Eaters!

    So if you guys have seen the latest video that showed the moon mining in it and since im not using the test realm(PTU) i want to ask, anyone design or currently in the process of designing Earth Devouring mining ships for the moon? If so could we see some designs?
  5. Venombrew

    My thoughts on the current direction of the game.

    Oh you mean the majority of negative reviews that talk about how good the game can be and may be but warn players its far from being a playable game and that they should wait? cause that is a good portion of the negative reviews, positive comments with a warning its not a game yet, or be...
  6. Venombrew

    How to make the game more real-world friendly

    drop that knowledge!
  7. Venombrew

    My thoughts on the current direction of the game.

    @Kruzer it could seem odd but in this situation it is a smarter approach with the complexity of starbase. the test server is being used to create new features and get them working on a considered live realm that isn't the main realm. so if it works there then it should work with little issues...
  8. Venombrew

    My thoughts on the current direction of the game.

    we havent even made it into beta, this is open alpha, goes closed alpha, open alpha, open beta, to 1.0.
  9. Venombrew

    How to make the game more real-world friendly

    @CalenLoki that isn't a bad idea but I am more interested in methods players devise on their own when thinking out of the box, sorta what FB is hoping for as well, at least i think so. devices created by players that they come up with that can give them an edge, and sharing that information is...
  10. Venombrew

    How to make the game more real-world friendly

    @XenoCow i do see what your saying but the data is pretty much there if your just looking at the forums alone, this thread not counting you or myself has 8-9 different people who seems to oppose these sort of mechanics. and if you look at other threads on these forums with similar topics also...
  11. Venombrew

    Big concern I haven't seen many talk about.

    @Captain Garp stupid question, forgive me, but got to at least ask, is your settings set to their lowest? if not i recommend it during these stages, also for me i fixed some issues when i turned my background apps on my pc off during my starbase game play, actually made a signifcant difference...
  12. Venombrew

    Delete stations

    this is annoying, the stations should be numbered from 1-3 in creation order or at least alphabets. ive migrated from one place to the next setting up stations and i always worry about burning my main one. the only way i can tell now is cause my main has the factory hall, if not for that i...
  13. Venombrew

    resurect starbase

    Critique "a analysis and assessment of something, especially a literary, philosophical, or political theory." Solution "a means of solving a problem or dealing with a difficult situation." A critique in nothing more than an opinion majority of the time, and a solution is designed to fix a...
  14. Venombrew

    How to make the game more real-world friendly

    this game is strongly based on risk versus reward, there are way more players interested in this function that originally drove them to the game. they gave those not looking for conflicts a way more than needed safezone area. and if you can't find time for the game, that is a YOU problem and...
  15. Venombrew

    resurect starbase

    @shado20 "This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. " “Starbase is an ambitious game and we want to involve the whole...
  16. Venombrew

    resurect starbase

    seriously? are you guys actually taking time to actually look into what your talking about? how can you say they have been lazy on station design and progress when it has literally been at its core since CA and in OA. There are 52 weeks in a year, Player made stations have been being directly...
  17. Venombrew

    Voronoi-Based Armour

    @Kodey dude i like this idea, i think you got something here. quick thought how much of the alloy changes with furnaces will have an impact on an idea like this? do you think it would still be possible with different alloy mixtures on the final product after the release of furnaces? @VilleFB...
  18. Venombrew

    Starbase Progress Notes: Week 45 (2021) - Insight into the next steps for Capital Ships

    not sure but i do love the idea of being able to fast travel and dock to our stations even the moon station. that is going to be really nice and convienant.
  19. Venombrew

    Starbase Progress Reset

    i doubt there will be a full wipe, BUT! because this game is more or less about 15% intro progress, we got probably a good 2 years to go, and in that meantime being this early in development, we may see small wipes to adjust for adding and removal of features which is extremely common at this...
  20. Venombrew

    My thoughts on the current direction of the game.

    @LauriFB when these features drop will there be plans to release armor value for endo armor? right now it seems a single bullet is all it takes to drop a player. basically features that help preserve a endo's life during combat.
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