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  1. Vexus

    Starbase's Top Issues #9: The Death of a Dream - The SSC

    Hello, From my experience, this has been the most controversial topic I've tried to bring up. I've alluded to this topic in my other posts and have called out the issue since Alpha access to Starbase. I am unprepared to fully explain the issue right now, but I will give it a shot. Hopefully I...
  2. Vexus

    Is Starbase currently being worked on? YES!

    As not everyone uses Discord, some will find there way here to the forums for information, especially official information. Most of the information from the devs (and in general, any game communications these days) is done through Discord. Starbase's Discord server can be found here if you're...
  3. Vexus

    Starbase's Top Issues #8: The Dangerous PTU

    Hello, At some point, a PTU server was fired up for Starbase so features could be tested in a test environment by players and devs before being pushed to the official main universe "live" server. This isn't itself a problem as many games do test their releases internally before releasing to...
  4. Vexus

    Starbase's Top Issues #7: Lack of Hold Aim-Down-Sights and More

    Hello, Starbase promotes awesome first-person combat, and I've seen it firsthand myself. Playing on the moon rummaging around the wrecked ships underneath the warp gate has led to some really interesting gameplay, such as digging a hole into the ground to avoid patrolling ships above, crawling...
  5. Vexus

    Starbase's Top Issues #6: "Free" Gameplay Mechanics

    Hello, Starbase has an amazing universe to play in, and this issue is to highlight the importance of ensuring that "free" mechanics do not interfere with the intended gameplay. This idea pulls direction from simulation and, well, real life, where each action has a reaction. What this translates...
  6. Vexus

    Starbase's Top Issues #5: Little Early Game Direction; Dev Factions

    Hello, Starbase is an amazing game with endless possibilities. The endless possibilities, however, can be daunting for a player to wrap their head around in addition to the vast number of keyboard controls and other gameplay aspects like "any direction can be up" that are uncommon for most...
  7. Vexus

    Starbase's Top Issues #4: Ship Ownership, Stealing and Salvage

    Hello, One of the beautiful, easily overlooked and not-so-promoted aspects of Starbase is the persistence. Ships remain in the game world almost indefinitely; initially it was indefinite and now there is some time frame 7-30 days where a derelict ship remains in game. For an MMO, this is rare...
  8. Vexus

    Starbase's Top Issues #3: Developer Intervention

    Hello, Starbase is a game where your actions matter; for example, every projectile shot from every weapon represents material mined from the asteroid belts by players. When developers get involved and either help players (with good intentions) or even favor certain players, this can disrupt the...
  9. Vexus

    Starbase's Top Issues #2: Ghost Inventory and Inventory Bugs

    Hello, These issues are not in a specific order; I definitely rank some higher than others but that's not the point. The main point of the issues I present are how when a player encounters these situations, it causes a lot of frustration with no easy workaround to the problem. Players will find...
  10. Vexus

    Starbase's Top Issues #1: Cannot Begin From Nothing

    Hello, As the devs have been dropping hints that a small team is working on Starbase again and that there is a big update planned for sometime in the next few months, I wanted to lay out some detailed information that would hopefully help in ensuring that Starbase can be a game players can...
  11. Vexus

    Mouse Controls

    Hey devs, I know that Starbase has done its best to eliminate arbitrary UI elements from the game HUD. I appreciate this, along with all those other amazing decisions you all have made like this, so, so much. The current mouse controls for a ship are just a test of what is possible, but I had a...
  12. Vexus

    Devs: Post even the smallest of update notes

    One way to ensure the game never recovers players is to go radio silent on the game. Even the smallest bug fix will cause some video game journalist to write about it, or some video creator to make a video on it. The new fixes for station LOD and Capital Ship issues should have a Steam page...
  13. Vexus

    FREE 2-Autocannon Fighter Blueprint!

    Hi all! I made a small fighter for myself and my crew. It's cheap and effective, and I decided to make it free for your use. Check it out here: https://sb-creators.org/makers/Fate%20SSC/ship/%5BFREE%5D%20AutoVex
  14. Vexus

    Inventory 2.0

    I heard about different inventory options and truly it would be nice to have a way to transport physical objects - if they are of acceptable voxel volume. A volume-based storage method would be nice, with some tweaks regarding each object's 'crafted' size - such as weapons and ammo, which for...
  15. Vexus

    More visibility range for safe zone bubble graphics

    The safe zone bubble graphics are great. I really enjoy seeing them and it gives the universe a good feel of something solid. However, I think it does need a further visibility range. I envision a green-dot grid visible from ~1000m away that gives way to the current graphic as the player gets...
  16. Vexus

    Game feels livable now with this new update!

    Thanks devs! The game feels livable, with lots to do and options for interacting with most everything in the game. This is a good update! It looks like a ton of hard work, too. I look forward to whatever renewed focus you guys bring when you're inspired again. Starbase is truly an amazing...
  17. Vexus

    Please add Hold to Aim Down Sight for FPS

    Please add a Hold option in addition the current Toggle for ADS before you guys slow development too much. Pretty please! FPS players will rejoice.
  18. Vexus

    Starbase is amazing [gameplay screenshots]

    Starbase is amazing. The best game of its kind in a generation. The devs are insane, tackling almost every genre at the same time, but... they're doing it. It's working. This isn't a game you pick up for a few hours and then never touch it again. This is something that will last for years to...
  19. Vexus

    Users Can Still Delete Entire Threads

    I contacted the respective forum mods/CMs about this a few weeks ago and it looks like it is still an issue. Users are able to delete entire threads. This means posts that devs have responded to can be deleted entirely by the OP. This is not good for this forum, as people search it for posts...
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