I mean from the looks of the roadmap and discord it looks like progress is a slow trickle
I would love to know what kind of fiscal deadline fb expects for turning a profit.
I just get a rather pessimistic feeling catching up on forums, discord, reddit, etc..
I mean at this rate it will be over a year or years before they can get a solid complete version of their roadmap..
And from online sentiment it just feels like that wont be enough, to really get rolling they will need to go further, specifically adding pve content
I love sb, and I hope they have budgeted to keep rolling through the dev phase for 2 or 3 more years.. I fear they will get their plug pulled before they can get it across the finish line
After getting hope up for du, and now sb..
I'm just coming to the conclusion that...
"These mechanics are great.. but they will only work when they are an extra PART OF otherwise complete game with pve and story content... it seems du and sb are more like big mechanics tests that wont stand on their own as a game.. but when someone just adds them to a full rpg as an expanded crafting system then they will work"
I really hope they polish it off, and then add lots of npcs and pve, I think that would fly.
I would love to know what kind of fiscal deadline fb expects for turning a profit.
I just get a rather pessimistic feeling catching up on forums, discord, reddit, etc..
I mean at this rate it will be over a year or years before they can get a solid complete version of their roadmap..
And from online sentiment it just feels like that wont be enough, to really get rolling they will need to go further, specifically adding pve content
I love sb, and I hope they have budgeted to keep rolling through the dev phase for 2 or 3 more years.. I fear they will get their plug pulled before they can get it across the finish line
After getting hope up for du, and now sb..
I'm just coming to the conclusion that...
"These mechanics are great.. but they will only work when they are an extra PART OF otherwise complete game with pve and story content... it seems du and sb are more like big mechanics tests that wont stand on their own as a game.. but when someone just adds them to a full rpg as an expanded crafting system then they will work"
I really hope they polish it off, and then add lots of npcs and pve, I think that would fly.