First I want to say I am really looking forward to EA and lots more people joining.
The game is really fun, and the shipbuilding has a lot of depth(and I enjoyed spending many hours designing ships), but at the point where I have a 260 crate ship and lots of money and ore, without some goals to strive towards I find myself out of things to do. (such as a money sink) While just mining more ore and making more money is fine for some, I'm more concerned people will drop the game once reaching this point.
I personally couldn't stop playing until this point, but now I log in less often, but I have no intention of quitting.
I understand you have lots of hooks in the works that will give people something to strive towards, but if those hooks are implemented months after the EA launches the damage of not having those implemented now(when EA launches) (could) in the worst case lead to the game's doom if people don't find things to keep them striving towards.
Even if months later the game gets these money sinks and progression goals added, the momentum from the early access launch and hype might never come back no matter how good the game gets months/years down the line.
I'm not saying anything for certain and I could certainly be wrong, but these are my worries, and I want nothing more than for the game to be a smash hit.
The game is really fun, and the shipbuilding has a lot of depth(and I enjoyed spending many hours designing ships), but at the point where I have a 260 crate ship and lots of money and ore, without some goals to strive towards I find myself out of things to do. (such as a money sink) While just mining more ore and making more money is fine for some, I'm more concerned people will drop the game once reaching this point.
I personally couldn't stop playing until this point, but now I log in less often, but I have no intention of quitting.
I understand you have lots of hooks in the works that will give people something to strive towards, but if those hooks are implemented months after the EA launches the damage of not having those implemented now(when EA launches) (could) in the worst case lead to the game's doom if people don't find things to keep them striving towards.
Even if months later the game gets these money sinks and progression goals added, the momentum from the early access launch and hype might never come back no matter how good the game gets months/years down the line.
I'm not saying anything for certain and I could certainly be wrong, but these are my worries, and I want nothing more than for the game to be a smash hit.
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