- Joined
- Jul 16, 2022
- Messages
- 1
So I've noticed this game, 'hence my forum name', tends to attract the braindead toxic fks called gankers, IDK when ganking became in the least socially acceptable, hell even in warcraft gank squads were looked at with disgust and vitriol, and if history teaches us anything in games in the similar genre open pvp kills the game and will stagnate growth as the game gets a rep for ganking, you can see it already with a simple google search.
Ganking by definition is toxic and harassment, now I haven't left the safe area for this reason, and if I continue to play, which is a big if, I never will. Forced pvp is a toxic attribute in a game, and by forced I mean to continue to experience more actual game you have to expose yourself to this toxic element. I understand risk vs reward, though that's what mobs are for. Having Toxic asshats camping moons, gates, and such, is just well stupid. This isn't Eve, and Eve does it well in the first place.
PVP isn't inherently bad, hell it can be a blast if utilized properly and consensually, YES CONSENTUALLY. Space pvp can be some of the most rewarding ever, I miss JTL and the original SW Battlefront. Just like it could be great here, CONSENTUALLY. Add other risks to moon and further out mining, don't rely on socially unaccepted assholes ganking the overwhelmingly larger portion of your playerbase or you will continue to loose players like sand in a chainlink box.
Also notice in this post I haven called out 1 single individual, or specific group of people, though most of you know who you are, so any personal attacks will be reported not only in the starbase forum but to XenForo as well. *edited for spelling*
*EDIT this section added before any comments EDIT*
Also the new player experience, new player finishes tutorial heads out with ship, gets ganked, now has to rebuild ship, quits and goes plays space engineers instead of time sinking earning/building another ship. People can ignore this fact or say don't fly what you cant replace all they want, but reality is reality, and that scenario is reality far too much in these, fly by night, MUST HAVE OPEN PVP WEDGED IN GERRRRR, games. We have all witnessed/experienced it a few times over now. The landscape is different now, creative games with open pvp just except on very rare occasion fail outright, this game already has had so much potential but no-one wants to play because of ganking and open pvp, so it's avoided like the plague. Even after decent sized youtube creator have played it, comment sections are full of "I wont play gankers and manditory pvp" comments.
*EDIT this section added before comments EDIT*
Ganking by definition is toxic and harassment, now I haven't left the safe area for this reason, and if I continue to play, which is a big if, I never will. Forced pvp is a toxic attribute in a game, and by forced I mean to continue to experience more actual game you have to expose yourself to this toxic element. I understand risk vs reward, though that's what mobs are for. Having Toxic asshats camping moons, gates, and such, is just well stupid. This isn't Eve, and Eve does it well in the first place.
PVP isn't inherently bad, hell it can be a blast if utilized properly and consensually, YES CONSENTUALLY. Space pvp can be some of the most rewarding ever, I miss JTL and the original SW Battlefront. Just like it could be great here, CONSENTUALLY. Add other risks to moon and further out mining, don't rely on socially unaccepted assholes ganking the overwhelmingly larger portion of your playerbase or you will continue to loose players like sand in a chainlink box.
Also notice in this post I haven called out 1 single individual, or specific group of people, though most of you know who you are, so any personal attacks will be reported not only in the starbase forum but to XenForo as well. *edited for spelling*
*EDIT this section added before any comments EDIT*
Also the new player experience, new player finishes tutorial heads out with ship, gets ganked, now has to rebuild ship, quits and goes plays space engineers instead of time sinking earning/building another ship. People can ignore this fact or say don't fly what you cant replace all they want, but reality is reality, and that scenario is reality far too much in these, fly by night, MUST HAVE OPEN PVP WEDGED IN GERRRRR, games. We have all witnessed/experienced it a few times over now. The landscape is different now, creative games with open pvp just except on very rare occasion fail outright, this game already has had so much potential but no-one wants to play because of ganking and open pvp, so it's avoided like the plague. Even after decent sized youtube creator have played it, comment sections are full of "I wont play gankers and manditory pvp" comments.
*EDIT this section added before comments EDIT*
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