hello, so that I don't always have to open a new thread, I'll put all my questions here. Thanks to everyone who answers this.
since I unfortunately have no access to the game and have to wait for the early access, i can only ask questions and not test ; (
My new question is, if i have several "range finder" and I call them all the same datafield " RangeFinderDistance "
for example if i have 10 range finder, the RangeFinderSearchLength is 20. One Range finde find a Objekt and the RangeFinderSearchLength go down to 15.
then the cargobeam should be activated
1 if :RangeFinderSearchLength > :RangeFinderDistance then goto 2 else goto 1 end
2 :CargoBeamOnState = 1
is this possible?
The next question is,
Is there a way to check with yolol whether the cargo frame has locked? I saw in a YouTube video that it doesn't lock immediately but takes a few seconds when everything is in and nothing looks out
since I unfortunately have no access to the game and have to wait for the early access, i can only ask questions and not test ; (
My new question is, if i have several "range finder" and I call them all the same datafield " RangeFinderDistance "
for example if i have 10 range finder, the RangeFinderSearchLength is 20. One Range finde find a Objekt and the RangeFinderSearchLength go down to 15.
then the cargobeam should be activated
1 if :RangeFinderSearchLength > :RangeFinderDistance then goto 2 else goto 1 end
2 :CargoBeamOnState = 1
is this possible?
The next question is,
Is there a way to check with yolol whether the cargo frame has locked? I saw in a YouTube video that it doesn't lock immediately but takes a few seconds when everything is in and nothing looks out
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