- Joined
- Mar 25, 2020
- Messages
- 1
Forgive me if these questions have been answered before. If you don't feel like leaving an answer to some of these, then please at least link me to a previous post that may answer them.
1. Can you use frame pieces to route cables and pipes? Basically, using a frame piece with no armor attached for the purpose to neatly route said cables and pipes and hopefully to help protect them from losing connecting in a fight.
2. Can you use the connecting plates multiple times on frame pieces? my thought is the more the pieces are connected, the stronger they will be. Is this true? what down sides would it have?
3. how easily would it be to shield components from explosions with interior armor? lets say one of your propellent tanks explodes. is there a way to shield your generator so it doesn't have a chain reaction through your ship?
4. do most of the weapons require manual reloading? i know the energy ones wont because they draw directly from the reactor but what about the others? is it possible to create a system using rails and the YOLOL system to reload it with a press of a button? basically use rails to withdraw the weapon inside and then having robotic arms unbolt the expended ammo, reload, and bolt in the new drum?
5. Speaking of YOLOL, how easy is it . . . really? i have basic knowledge of computer programming and i understand the process. is there a in game guide or "cheat sheet" to help you as you do it or will i have to have a seperate window open on a wiki page?
6. Seems really easy to take damage and lose components. almost to the point that i dont think its worth it to fight. how resilient is the armor? is there any plans for a shield generator? is there a way to layer armor to help displace explosions and shots? in certain games if you leave space between the layers of armor, it actually helps disperse the damage and prevents it from carrying through the next layer.
7. so you log off. where do you appear when you log back in? if it is the same spot you logged out, lets say that its on a ship. if it moves while you are offline and isnt there when you log back in, what happens?
8. seems like the economy is based mostly on mining, pirating, doing jobs for factions, or skills in creating. how difficult is it to start off? how difficult is it to restart if you lose everything?
9. so mining is a huge part of the game. do you trade in the ore for money and buy what you need or do you use the ore to craft the items you need?
Hopefully these arent too annoying or difficult to answer. Thank you for your time
1. Can you use frame pieces to route cables and pipes? Basically, using a frame piece with no armor attached for the purpose to neatly route said cables and pipes and hopefully to help protect them from losing connecting in a fight.
2. Can you use the connecting plates multiple times on frame pieces? my thought is the more the pieces are connected, the stronger they will be. Is this true? what down sides would it have?
3. how easily would it be to shield components from explosions with interior armor? lets say one of your propellent tanks explodes. is there a way to shield your generator so it doesn't have a chain reaction through your ship?
4. do most of the weapons require manual reloading? i know the energy ones wont because they draw directly from the reactor but what about the others? is it possible to create a system using rails and the YOLOL system to reload it with a press of a button? basically use rails to withdraw the weapon inside and then having robotic arms unbolt the expended ammo, reload, and bolt in the new drum?
5. Speaking of YOLOL, how easy is it . . . really? i have basic knowledge of computer programming and i understand the process. is there a in game guide or "cheat sheet" to help you as you do it or will i have to have a seperate window open on a wiki page?
6. Seems really easy to take damage and lose components. almost to the point that i dont think its worth it to fight. how resilient is the armor? is there any plans for a shield generator? is there a way to layer armor to help displace explosions and shots? in certain games if you leave space between the layers of armor, it actually helps disperse the damage and prevents it from carrying through the next layer.
7. so you log off. where do you appear when you log back in? if it is the same spot you logged out, lets say that its on a ship. if it moves while you are offline and isnt there when you log back in, what happens?
8. seems like the economy is based mostly on mining, pirating, doing jobs for factions, or skills in creating. how difficult is it to start off? how difficult is it to restart if you lose everything?
9. so mining is a huge part of the game. do you trade in the ore for money and buy what you need or do you use the ore to craft the items you need?
Hopefully these arent too annoying or difficult to answer. Thank you for your time