Scene contains overlapping objects.

Joined
Aug 10, 2021
Messages
2
#1
I made a ship in editor, spend like 30+ hours in it, tested it alot times with test mode, i was now ready to spawn it and then the game says:
---
Scene contents are invalid.
Scene contains overlapping objects.
---
but why it does not tell me wich objects? at least a part name?
why can i then go into test mode without problems - why does the testmode not do this check? then i had figured it out way earlier and not now when im done.
how to figure this out now wich objects are overlapping?
what can be overallping? cables? bolts? beams? ducts? parts?

anyone got an idea how to overcome this issue?
 

Eagle

Active endo
Joined
Jul 29, 2021
Messages
28
#2
Perhaps there is a bug or a problem with the scene.

For some problems like that, we usually select the entire ship, save it as module, create a new scene and paste the ship as module, basically we are "migrating" the ship to a new scene. If there is something wrong or bug on the scene not related to your ship, this usually solves the issue.

Hope it helps! Good luck!
 

TeoFB

Programmer
Frozenbyte
Joined
Aug 26, 2019
Messages
7
#3
Settings > Spaceship designer > Transform tools > Highlight overlapping objects: enable
This should render some orange cubes into the scene around the objects that are overlapping. This setting is disabled by default for performance reasons, so I recommend turning it off afterwards.
 
Top