- Joined
- Jan 4, 2020
- Messages
- 26
i identify myself as GETH, let us have an consens
i've read some discussion in Discord about ship types, ppl arguing about the difference of an cruiser and a frigate.
what if we create a type list where you can identify your ship, based on its capabilities?
Types by @Burnside
Scout, Snubfighter, Superiority Fighter, Interceptor, Attack Bomber, Strategic Bomber, Lifeboat
Picket Scout, Shuttle, Dropship, Gunship, Gunboat, Patrol Cutter/Swiftboat, Torpedoboat
Frigate, Destroyer, Cruiser, Battleship
other types by me
Fighter, Heavy Fighter, Corvette, Heavy Cruiser, Battle Cruiser, Carrier, Capital Carrier
My try: (to descripe them)
Scout:
These are tiny helper, they are not carrier only, they take nearly evrywhere place. These ships are cheap, smal, fast but also weak wir a mininum of combat abilitis. they are problematic in large swarms, to much targets for to less ammunition...
Fighter:
Name is Program. They fit in every carrier. Used in dog fights. Cheap to build. Take down Heavy fighters with speed and Agility.
to have serveral in large stations is recommendet
Heavy Fighter:
Same as Fighter but bigger, additionoal crew member allow more firepower. Good choice to disarm bigger ships. They fit in every carrier.
to have serveral in your station would be helpfull
Bomber:
compackt solution for tactical destruction, fit in every carrier. Bomber have an oneway ticket like fighters, its recommendet to build them only in need
Corvette:
the companycar of each fleet. fits in capital carrier. traveling alone is not recommendet but possible. short range exploration is a thing.
Allways close to it's station, supplyship or carrier. Compact build and low cargo allow a limited options.
Destroyer:
Battleships nightmare, completely designet for combat, medium range. fits in capital carrier. but better when outside hidden in a shaddow.
Frigate:
they are like corvette on steroids, every Pilot remember his time having their first frigatte command. even capital carrier have atleast two bays for them. they have high exploration capabilities, they are members of every fleet, guarding trade routes and frequently used mining areas, hunting pirates. to have an frigate is an adventure, here learn Pilots how to command in different situation. Helping other in serveral situations ist for an frigate no problem. Send a request and a frigate appears with fuel, material or ammonition. They have an medium operation range but by far more then Corvette and their cargo allow more options.
Cruiser:
Cruiser is when Pilots become Captain, your crew isnt even a gunner plus a engeneer, now you have a real crew. Cruisers are the backbone of every fleet. you have long range capabilitys and you carry additional ammonition by yourself. you can live long without supplies. your hull allows a modular build. Fleet needs Falckstorm? you are the Flackstorm. Problems with Destroyers? add more rocketlauncher. searchig pirates or exploration, add a scout, on a relief mission, more cargo is need. you haven't a serial fitting, All Cruiser of the same Class have the same hull but different settings based on their job.
Heavy Cruiser:
to flank the enemy the Heavy Cruiser was born they are flaggships of smal fleets. you see them rarely alone. they wait at the dock for orders. they are made for war, nor for exploration, they are still modular but mostly prepared to be a flaggship, serveral are used as direct guard for capital ships. there arent much off them but thdy are stronk
Battle Cruiser:
When far far away is a targed which shal be definitively destroyed, then choose the Battle Cruiser. explorer finding things and Battle Cruisers destroy it. they are a Hybrid of Battleship and Cruiser. they aint fast but they are inexorable. Pirates hate him, look how he erase tiny fleets single handet. a good captain and a skilltet crew would even able to destroy a battleship. these ships hunt mostly alone in deep space, hostile areas is there home.
other stuff soon, constructive ideas would be helpfull
i've read some discussion in Discord about ship types, ppl arguing about the difference of an cruiser and a frigate.
what if we create a type list where you can identify your ship, based on its capabilities?
Types by @Burnside
Scout, Snubfighter, Superiority Fighter, Interceptor, Attack Bomber, Strategic Bomber, Lifeboat
Picket Scout, Shuttle, Dropship, Gunship, Gunboat, Patrol Cutter/Swiftboat, Torpedoboat
Frigate, Destroyer, Cruiser, Battleship
other types by me
Fighter, Heavy Fighter, Corvette, Heavy Cruiser, Battle Cruiser, Carrier, Capital Carrier
My try: (to descripe them)
Scout:
These are tiny helper, they are not carrier only, they take nearly evrywhere place. These ships are cheap, smal, fast but also weak wir a mininum of combat abilitis. they are problematic in large swarms, to much targets for to less ammunition...
Fighter:
Name is Program. They fit in every carrier. Used in dog fights. Cheap to build. Take down Heavy fighters with speed and Agility.
to have serveral in large stations is recommendet
Heavy Fighter:
Same as Fighter but bigger, additionoal crew member allow more firepower. Good choice to disarm bigger ships. They fit in every carrier.
to have serveral in your station would be helpfull
Bomber:
compackt solution for tactical destruction, fit in every carrier. Bomber have an oneway ticket like fighters, its recommendet to build them only in need
Corvette:
the companycar of each fleet. fits in capital carrier. traveling alone is not recommendet but possible. short range exploration is a thing.
Allways close to it's station, supplyship or carrier. Compact build and low cargo allow a limited options.
Destroyer:
Battleships nightmare, completely designet for combat, medium range. fits in capital carrier. but better when outside hidden in a shaddow.
Frigate:
they are like corvette on steroids, every Pilot remember his time having their first frigatte command. even capital carrier have atleast two bays for them. they have high exploration capabilities, they are members of every fleet, guarding trade routes and frequently used mining areas, hunting pirates. to have an frigate is an adventure, here learn Pilots how to command in different situation. Helping other in serveral situations ist for an frigate no problem. Send a request and a frigate appears with fuel, material or ammonition. They have an medium operation range but by far more then Corvette and their cargo allow more options.
Cruiser:
Cruiser is when Pilots become Captain, your crew isnt even a gunner plus a engeneer, now you have a real crew. Cruisers are the backbone of every fleet. you have long range capabilitys and you carry additional ammonition by yourself. you can live long without supplies. your hull allows a modular build. Fleet needs Falckstorm? you are the Flackstorm. Problems with Destroyers? add more rocketlauncher. searchig pirates or exploration, add a scout, on a relief mission, more cargo is need. you haven't a serial fitting, All Cruiser of the same Class have the same hull but different settings based on their job.
Heavy Cruiser:
to flank the enemy the Heavy Cruiser was born they are flaggships of smal fleets. you see them rarely alone. they wait at the dock for orders. they are made for war, nor for exploration, they are still modular but mostly prepared to be a flaggship, serveral are used as direct guard for capital ships. there arent much off them but thdy are stronk
Battle Cruiser:
When far far away is a targed which shal be definitively destroyed, then choose the Battle Cruiser. explorer finding things and Battle Cruisers destroy it. they are a Hybrid of Battleship and Cruiser. they aint fast but they are inexorable. Pirates hate him, look how he erase tiny fleets single handet. a good captain and a skilltet crew would even able to destroy a battleship. these ships hunt mostly alone in deep space, hostile areas is there home.
other stuff soon, constructive ideas would be helpfull
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